Using Marauders instead of Beastmen in Chaos teams.

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mike.clee
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Using Marauders instead of Beastmen in Chaos teams.

Post by mike.clee »

Hi,

I was wondering what people's opinions are regarding using substitute models. I was planning on converting my own chaos team using old models from my bits box as I'd like to try and give the players more dynamic poses, while doing so on a budget. I have a load of plastic marauders and was planning on using these instead of beastmen (as I don't have any beastmen models). I would obviously be using the beastmen rules and thought that I'd either use the mutated heads with horns or use the horned helmets to represent the horns skill. As players gain skills I'd be able to add mutations to these quite easily to represent the correct skill. Also as the are only warriors and beastmen (excluding big guys) I can't see the being a problem in identifying the different models on the pitch. My only real concern would be if people thought I was doing a converted norse or chaos pact team, even though I'd obviously tell people what team they were playing before a game was arranged.

thanks,

Mike

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Digger Goreman »

Shouldn't be an issue.... If you had beastman heads in the box, would add a new dimension, but the horned helms sound fine :orc:

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by rolo »

Long as I can tell them apart from the warriors, I don't see a problem.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Darkson »

If you have an opponent that moans, give them a slap.

In all seriousness, I did similar (though I had some Beatmen parts so mixed and matched) and having played against a Necron Undead team and an Ogre team made of Giant and Swarm Spiders I can't see a problem - it's not as if you can have Marauders on a Chaos team, so how can it be confusing?

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by mike.clee »

Thanks for the feedback. I couldn't really see there being a problem but it's nice to get other opinions :)

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by PercyTheTroll »

If you're worried about being able to tell the different positions apart at a glance (as much a potential problem for you as your opponent if you're anything like me) paint the sides of the bases different colours for different positions. In second edition Linemen were grey, blitzers red, catchers yellow, blockers green and throwers white but anything would do the job.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Darkson »

It's for a Chaos team, there aren't any positions.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by MattDakka »

A Chaos team with Marauders replacing the Beastmen has a better and more cohesive look (to the Chaos Warriors) in my opinion.
The Minotaur should be represented by a Chaos Ogre.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by nonumber »

I actually played against a really nice Chaos team at the NAF that was the other way round - Beastmen for... well... Beastmen, and Bestigors for the Warriors on 30mm bases to make them a little grander. Very nice team.

I also wouldn't have a problem with it and I'm sure the players who potentially would are pretty few and far between.

That said, give 'em the horned helmets just to be safe :D

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Heff »

nonumber wrote:I actually played against a really nice Chaos team at the NAF that was the other way round - Beastmen for... well... Beastmen, and Bestigors for the Warriors on 30mm bases to make them a little grander. Very nice team.

I also wouldn't have a problem with it and I'm sure the players who potentially would are pretty few and far between.

That said, give 'em the horned helmets just to be safe :D
I played a necro team where every player was a werewolf. That was occasionally confusing Cannot remember who l played but it set the pattern for our second day. :lol:

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by PercyTheTroll »

Darkson wrote:It's for a Chaos team, there aren't any positions.
So it wouldn't be possible to paint the base rings for the Beastmen one colour and the warriors another colour? :roll:

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Saebelsultan »

Raveen wrote:
Darkson wrote:It's for a Chaos team, there aren't any positions.
So it wouldn't be possible to paint the base rings for the Beastmen one colour and the warriors another colour? :roll:
No, absolutly not! One of those strange physically impossible phaenomena scientists struggle to explain.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by PercyTheTroll »

You can paint base rings onto a Tzeentch team but it's pointless because every time you look the colours have changed.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by mike.clee »

MattDakka wrote:A Chaos team with Marauders replacing the Beastmen has a better and more cohesive look (to the Chaos Warriors) in my opinion.
The Minotaur should be represented by a Chaos Ogre.
I was kind of thinking the same thing. I like the idea of using an ogre. I have a couple of plastic ogres in my bits box. I could try and make it more 'feral' looking to resemble a minotaur in case people forget they have different skills.

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Re: Using Marauders instead of Beastmen in Chaos teams.

Post by Cyrus-Havoc »

Conversions are fine much better than mere substitute figures in my opinion.

Coloured bases are fine too. I paint white lines on the linemen base or the 0-16 positional.

Most important thing is to paint them, nothing worse than unpainted models.

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