maximum number of skills

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Should there be a maximum number of skills players can have?

no
29
76%
yes, 6 skills max
6
16%
yes, 4 skills max
3
8%
 
Total votes: 38

Blackscale
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maximum number of skills

Post by Blackscale »

I saw that a lot of people thought that the Nurgle Beast had too many skills, so I started wondering whether there should be a maximum number of non-negative skills a player can have.
When a player has too many skills and still want to learn one, he has to drop one of the old ones. Physical traits and negative skills (wild animal etc) can not be dropped.

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narkotic
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Post by narkotic »

talking of the Nurgle beast:
just let him make his ageing rolls for his seven skills in retrospective and we'll see how many players are still afraid of good, ole Nurgle-grandpa.

But seriously: IMHO he has too many skills. Some will argue, that's why he costs so much, but we all know its better to have one player with 7 (strength/battle) skills than 7 players have one. It reminds me like having a big guy star player in your official team-Cockerel, with the exception that this beast can still gain new skills.

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Indigo
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Post by Indigo »

in theory, there already is - 7, since that is the limit specified on the Star Player Table, LRB pg 40.

Of course, you may get stat increases too...

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Munkey
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Post by Munkey »

Like Indigo said 7 skills is the theoretical maximum, assuming your player is not killed or retired from aging before he gets this far.

Is this what you mean though, or do you mean maximum number of skills a position player starts with as a rookie (eg. block for most blitzers)?

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[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
Blackscale
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Post by Blackscale »

No, I really mean the maximum number of skills a player can ever get.
As for positive starting skills, I'd say 3 max.

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Dave
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Post by Dave »

NO!!!! (can't seem to vote anymore)

The beast of nurgle has waaaay to many skills. Perhaps if he gets any more expensive he'll be all right bit as soon as he's got Block he'll be awesome.

No limitation on skills for any player IMHO

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Colin
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Post by Colin »

I see nothing wrong with the 7 max skills in the current rules.

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Darkson
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Post by Darkson »

I think this poll needs to be re-worded as I'm WAAAAAAAY confused as to what the question actualy means :roll:

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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
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GalakStarscraper
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Post by GalakStarscraper »

Dave wrote:NO!!!! (can't seem to vote anymore)

The beast of nurgle has waaaay to many skills. Perhaps if he gets any more expensive he'll be all right bit as soon as he's got Block he'll be awesome.

No limitation on skills for any player IMHO
I think a toned down 140k version of the Beast will be what becomes official. There is mass agreement that the 160k Beast is a little over the top.

Galak

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Dave
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Post by Dave »

That's obviously fine by me. I think teh current skills fit in with a beast of nurgle but less skills and a little reduced price won't bother me at all.

Love the mini though, I wonder how Milo's attempt at chaos wil be 8)

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