leap ?

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Snew
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Post by Snew »

Longfang,

This reminds me of the passblocking treeman. I guess we have to go with the wording of the rule and try not to read intent into it. There's just no way we can reliably do that.

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Post by Darkson »

So what we're basically saying is:-

A leaping over X

567
3X4
1A2

For A to land in 3,4,5,6,7 is correct and right,
For A to land in 1or 2 is cheesy but legal.


There's some damn sneaky players out there.......can you teach me? :lol:

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Post by neverdodge »

for me, 5 6 7 are correct, other are cheesy

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Post by Zombie »

No, all are correct and non-cheesy.

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Post by GalakStarscraper »

Agreed with Zombie ... all are correct .. none are Cheesy.

Come on guys .. ever seen Olympic high jumping ... the point of where
the pole goes into the ground to where they land is only about one BB square ... what's so hard to believe about a leap that goes 1 square.

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Post by Remco »

Olympic High Jump: they use poles, Wardancers don't (at least I don't see a pole in this guy's hands :) )

Further more, I think the word "over" is pretty much showing what was intended with Leap, even if the description further on it says you can move to ANY adjacent square.

Last note: even in this fantasy world, normal rules of nature apply (or don't they?). I've never seen anyone make a jump forward, than back up as he moved in the air. Imho, it just doesn't feel right.

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Post by Zombie »

That's pole jumping Galak. High jumpers don't use polls.

Remko: i could make such a jump easily. My feet would pass over a square that could be drawn in front of me, but i'd still land just left or right of where i started. There's just no way i can leap over a treeman though. So you see, this is MUCH easier to do than some other regular moves in the game.

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Post by GalakStarscraper »

Sorry ... forget the poles ... even in high jumping the goal is to go HIGH not FAR.

Again I agree with Zombie ... as long as it takes no more effort to jump over a Halfling compared to a Treeman; I really have no problem with Leaping to an adjacent square.

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Post by longfang »

Hmmmm, not happy about this! The key wording for me is "over an occupied square". If someone pulled zombies tactic on me at a tourney I would certainly get a clarified ruling from the tourny organisers there and then.

I think this is in need of clearing up with the BBRC.

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Post by longfang »

Hmmmm, not happy about this! The key wording for me is "over an occupied square". If someone pulled zombies tactic on me at a tourney I would certainly get a clarified ruling from the tourny organisers there and then.

I think this is in need of clearing up with the BBRC.

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Post by GalakStarscraper »

longfang wrote:Hmmmm, not happy about this! The key wording for me is "over an occupied square". If someone pulled zombies tactic on me at a tourney I would certainly get a clarified ruling from the tourny organisers there and then.

I think this is in need of clearing up with the BBRC.
Longfang .... where are you reading over an occupied square .. the exact text says:

"A player with the Leap skill is allowed to jump over an
adjacent square, even if it is occupied by a knocked over or
standing player from either team."

Adjacent not Occupied. And if you want to burn 2 MA to move 1 square with a straight AG skill roll that you can only use once ... I really don't see the problem.

I don't think this really need clarification ... but I'll add it to the list to keep peace.

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Post by Valen »

Still a rookie so this is probably a stupid question, but I am going to ask it anyway.

I was led to believe that you couldn't leap over an empty square!

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Post by Heiper »

It doesn't say anything about that in the LRB v1.3. Just what Galak said above. So basicly you can jump whenever you want to, but just one time.

Hope that helps

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Post by Marcus »

longfang wrote:We all know that the exact wording often leaves a lot of questions and often leads to a lot of rule bending by those willing to exploit them. To leap using 2 points of movement to an adjacent square (maybe because the die role required wil be less than a dodge roll) is exploiting the wording of the rules, so if you want to be a devious player (CHEAT) carry on. If you leap it should be directly over an occupied square. The rules say OVER which in my mind would put you two squares away from your starting square.
I don't think there's any cheese going on here at all, the rules clearly state how leap is to be used. Using leap to avoid making a dodge is perfectly legitimate if you ask me. You burn 2 MA and use your leap skill for the action, I do it quite often with woodelves. n terms of flavour I just think of it as an acrobatic dodge

Just because it's used in a way you don't expect doesn't mean it's used incorrectly. The rules quite clearly state what valid squares may be leaped to.

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Post by longfang »

Ok, but it still says over!

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