Too many rule changes...
Moderator: TFF Mods
- Ghost of Pariah
- Legend
- Posts: 2249
- Joined: Thu Jun 13, 2002 7:36 am
- Location: Haunting the hallowed halls of TBB!
- Contact:
-
- Experienced
- Posts: 104
- Joined: Tue Aug 13, 2002 3:57 pm
- Location: Sweden
- Ghost of Pariah
- Legend
- Posts: 2249
- Joined: Thu Jun 13, 2002 7:36 am
- Location: Haunting the hallowed halls of TBB!
- Contact:
If you block him you can't use horns. Horns only works on a blitz and if you move one square before the blitz.
Now if you through a frenzied blitz on a player standing next to you and you pushed him back I really don't know if you could use horns or not.
In my league you can't but who knows what the LRB says about it this week.
Now if you through a frenzied blitz on a player standing next to you and you pushed him back I really don't know if you could use horns or not.
In my league you can't but who knows what the LRB says about it this week.
Reason: ''
Traitor of the NBA!
I hate you all!
I hate you all!
- Anthony_TBBF
- Da Painta
- Posts: 1822
- Joined: Mon Jun 25, 2001 12:00 am
- Location: Toronto, Canada
- Anthony_TBBF
- Da Painta
- Posts: 1822
- Joined: Mon Jun 25, 2001 12:00 am
- Location: Toronto, Canada
- gallowin
- Veteran
- Posts: 202
- Joined: Sat Aug 17, 2002 5:55 am
- Location: Austin TX
HELP!
If the trait says you completely ignore Push back results... wouldn't that stop the 2nd hit of Frenzy? The text of Frenzy reads "IF a frenzied players pushes an opponent back". How about strip ball against a Stand Firm opponent? Same issue.Dangerous Dave wrote:Stand Firm doesn't stop Frenzy.
If both Frenzy & Strip Ball are played off the die roll and not the result of the action the rules should say something like
"... regardless if they are pushed back, a push back on the block dice they (get the 2nd hit, pop the ball out)".
IMO Frenzy & Strip Ball are negated by Stand Firm.
Reason: ''
"A twist of the wrist, a slip of the blade, and your posturing is ended"
- GalakStarscraper
- Godfather of Blood Bowl
- Posts: 15882
- Joined: Tue Jun 26, 2001 12:00 am
- Location: Indiana, USA
- Contact:
Re: HELP!
Uhhhhh ... guys .... on page 1 of this thread I posted the exact text of the LRB that clarifies this completely:gallowin wrote:If the trait says you completely ignore Push back results... wouldn't that stop the 2nd hit of Frenzy? The text of Frenzy reads "IF a frenzied players pushes an opponent back". How about strip ball against a Stand Firm opponent? Same issue.Dangerous Dave wrote:Stand Firm doesn't stop Frenzy.
If both Frenzy & Strip Ball are played off the die roll and not the result of the action the rules should say something like
"... regardless if they are pushed back, a push back on the block dice they (get the 2nd hit, pop the ball out)".
IMO Frenzy & Strip Ball are negated by Stand Firm.
GalakPage 34 of the LRB 1.3
3. Some skills refer to pushing a player back in order
to work. These skills will work as long as you roll a
push back on the Blocking dice.
Reason: ''
- gallowin
- Veteran
- Posts: 202
- Joined: Sat Aug 17, 2002 5:55 am
- Location: Austin TX
Oops
Sorry Galak, I had missed that part of your post.
When I read #3 it doesn't quite satisfy me. If the intention of #3 is that any skill that triggers on a push will over-ride all other skills then I'd like the wording tweaked "... on the Blocking dice even if they don't move back because of another skill."
I'll let my league know. Thanks for the clarification.
When I read #3 it doesn't quite satisfy me. If the intention of #3 is that any skill that triggers on a push will over-ride all other skills then I'd like the wording tweaked "... on the Blocking dice even if they don't move back because of another skill."
I'll let my league know. Thanks for the clarification.
Reason: ''
"A twist of the wrist, a slip of the blade, and your posturing is ended"
-
- Rookie
- Posts: 54
- Joined: Wed Aug 28, 2002 2:33 am
- Location: Melbourne, Australia
The way this is worded, it sounds like you actually have to roll a push back (ie. an arrow) as opposed to rolling a result that has the effect of pushing the player back (eg. player with Dodge & Stand Firm on a pow-with-an-exclamation-mark result) for skills like Frenzy and Strip Ball to work.Page 34 of the LRB 1.3
3. Some skills refer to pushing a player back in order
to work. These skills will work as long as you roll a
push back on the Blocking dice.
Is that how it's supposed to work? I'd always thought that the pow-with-an-exlcamation-mark was the same as a push back for these purposes (if the target has Dodge).
Reason: ''
- GalakStarscraper
- Godfather of Blood Bowl
- Posts: 15882
- Joined: Tue Jun 26, 2001 12:00 am
- Location: Indiana, USA
- Contact:
You are being too literal. The correct way to look at the Pow/Dodge roll is the result is an arrow if they have Dodge and the result is a Pow if they don't. Remember its okay to interpret the clear intention of the rule, instead of nitting the exact wording. If you roll Pow/Dodge and your opponent has Dodge, you HAVE rolled a push back result.nouge wrote:The way this is worded, it sounds like you actually have to roll a push back (ie. an arrow) as opposed to rolling a result that has the effect of pushing the player back (eg. player with Dodge & Stand Firm on a pow-with-an-exclamation-mark result) for skills like Frenzy and Strip Ball to work.Page 34 of the LRB 1.3
3. Some skills refer to pushing a player back in order
to work. These skills will work as long as you roll a
push back on the Blocking dice.
Is that how it's supposed to work? I'd always thought that the pow-with-an-exlcamation-mark was the same as a push back for these purposes (if the target has Dodge).
Galak
Reason: ''
-
- Rookie
- Posts: 54
- Joined: Wed Aug 28, 2002 2:33 am
- Location: Melbourne, Australia
That's what I figured - but I kind of suspect the intention only seems clear because of knowledge of previous editions of the rules. There seems in places to be an implied difference between rolling a ' push back' (arrow), and an actual push back result on a player.You are being too literal. The correct way to look at the Pow/Dodge roll is the result is an arrow if they have Dodge and the result is a Pow if they don't. Remember its okay to interpret the clear intention of the rule, instead of nitting the exact wording. If you roll Pow/Dodge and your opponent has Dodge, you HAVE rolled a push back result.
I guess #3 rule should say something like "These skills will work as long as a player would normally be pushed back, even if use of a skill or trait prevents the push back." Hmm, not great wording, but I'm sure it could be tightened up.
I guess I'm just a nit-picker from way back. Don't judge me.

Reason: ''
- Ghost of Pariah
- Legend
- Posts: 2249
- Joined: Thu Jun 13, 2002 7:36 am
- Location: Haunting the hallowed halls of TBB!
- Contact:
Anthony-
I have read the rule book but which one I'm not sure.
I know I read the 3rd and 4th editions, then I read the LRB, after that I think I read 1.1, 1.2 and some of 1.3. Is there a 1.4 yet or do we have to wait for them to go through the motions of another pretend meeting before Andy makes 1.4, 1.5 and 1.6?
I have read the rule book but which one I'm not sure.
I know I read the 3rd and 4th editions, then I read the LRB, after that I think I read 1.1, 1.2 and some of 1.3. Is there a 1.4 yet or do we have to wait for them to go through the motions of another pretend meeting before Andy makes 1.4, 1.5 and 1.6?
Reason: ''
Traitor of the NBA!
I hate you all!
I hate you all!
- Anthony_TBBF
- Da Painta
- Posts: 1822
- Joined: Mon Jun 25, 2001 12:00 am
- Location: Toronto, Canada