My witchelfs first advancement

Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.

Moderator: TFF Mods

ChrizzDoUrden
Rookie
Rookie
Posts: 10
Joined: Sat Oct 18, 2003 10:45 am
Location: Bonn

My witchelfs first advancement

Post by ChrizzDoUrden »

I scored a 10 (6+4) for my witchelfs first advancement! Should I give her the bonus movement or block???

Reason: ''
Half-arsed Assassin.
Rookie
Rookie
Posts: 24
Joined: Tue Aug 26, 2003 1:25 pm
Location: Up to my eyes in water. Damn plumbing!

Post by Half-arsed Assassin. »

I'm no expert on Dark elves but I would think it depends on how you want to develop your WE. If you fancy a receiver-type then the extra MA might be useful. You can always take block on the next roll.

there is another thread on this board about how people choose to use their WE, might be worth a look for some inspiration.

Reason: ''
Xtreme
Mr. Zlurpee
Posts: 4898
Joined: Sun Mar 23, 2003 9:00 pm
Location: The Zlurpee Capital of the World, Indianapolis IN
Contact:

Post by Xtreme »

Would be good to take the movement and devolp a catcher. She would be the fastest player on your team. Though they seem to be targeted already and with a 7 armor and no block it could get nasty. I think I would take the movement but i like to live dangerously. :wink:

Reason: ''
Image
ImageImage
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Block or MA. I'd take the MA as DE are generally short of pace (for an Elf team)

Reason: ''
Ian 'Double Skulls' Williams
martynq
Super Star
Super Star
Posts: 1251
Joined: Thu May 02, 2002 11:21 am
Location: Cupar, Fife, Scotland

Post by martynq »

I think I'd also take the MA. Give her Block next. She can then blitz someone off the edge of the pitch starting from the middle of the board and still have a square of movement left to step away from the side having followed up.

Martyn

Reason: ''
Dark Elf Blitzer 8/3/4/8 Block, Dodge, MA+1, Shadowing, Side Step, Tackle
JJB
Honorary Asmodan
Posts: 3585
Joined: Wed Oct 02, 2002 10:37 pm
Location: ECBBL, London
Contact:

Post by JJB »

I definitely advise you to take the +1ma. Witch elves can make very effective 'shock' catchers. Frenzy works well to help them force themselves a way out of a scrum and score, after having been surrounded by the opponents while being in their half.
Block, catch and nerves of steel (if you have the luck to roll a double) would work very well in that scheme of things.

Reason: ''
User avatar
Asmodan
Legend
Legend
Posts: 4190
Joined: Mon Sep 02, 2002 5:59 pm
Location: Norway

Post by Asmodan »

I took MA last time i got one on my witch elf, and even though i did not build her as a receiver it helped a lot.

Reason: ''
NUFFLE SUCKS!
Master Heretic
Nuffle Blasphemer´s association
campaigner
Emerging Star
Emerging Star
Posts: 397
Joined: Thu Jun 05, 2003 7:57 am
Location: Bamberg, Germany

Post by campaigner »

I'd also take MA (I think I would take it on any Delf player)

Reason: ''
Switzerland is small and neutral.
We're more like Germany. Ambitious. And misunderstood.
- Prof. Farnsworth, Futurama
User avatar
Cooper
Emerging Star
Emerging Star
Posts: 459
Joined: Mon Feb 03, 2003 1:16 pm

Post by Cooper »

campaigner wrote:I'd also take MA (I think I would take it on any Delf player)
I think i agree,
W

Reason: ''
Crusader against all odds.

W
User avatar
juck101
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1578
Joined: Thu Sep 18, 2003 4:52 pm
Location: Portsmouth, Hampshire

Post by juck101 »

I dislike teams all with uniform skills so I would keep the movement.
Develop this witch as a ball player, either sure hands or catch and then block. 2nd witch go for block stripball sidestep, as a blitzing safty. If you like diversity keep the MA as it has many uses in a slow passing team.

Reason: ''
...the pope said to his aid...
User avatar
Haar
Experienced
Experienced
Posts: 134
Joined: Mon Jun 03, 2002 3:50 pm
Location: Oakland, CA

Post by Haar »

I've got two DE with MA8 (a welf and a blitzer). They're both really handy, either as a breakaway receiver (jump up makes her a threat even when she's down) or as a strong safety. On D, I keep the witch elf back behind the line to hit anybody who tries to make for the end zone. Helps that the witch is also ST4. I'd definitely go for the MA increase from 7->8. On a line elf, no I'd take the advance, and on a thrower, maybe. Remember how many times moving that one more square is the difference between a long pass and a long bomb?

Reason: ''
User avatar
ScottyBoneman
Super Star
Super Star
Posts: 1138
Joined: Tue Sep 17, 2002 1:14 pm
Location: Great North

Re: My witchelfs first advancement

Post by ScottyBoneman »

ChrizzDoUrden wrote:I scored a 10 (6+4) for my witchelfs first advancement! Should I give her the bonus movement or block???
Well someone has to give the other side!

It depends on your league, but 8/10 times I would take the Block. You want to go one faster? Go For it. Don't get me wrong, speed is good but this a player that starts with jump up.

Witch Elves need block. After that they get skills that allow them to do cool things. What happens if you get 11, 12, or Doubles next skill? That is a long time without block. If the 2nd time round is a 10, then maybe IF its not doubles.

Reason: ''
[size=75]The ocean doesn't want me today.[/size]
User avatar
Scrappy Kid
Rookie
Rookie
Posts: 38
Joined: Sun Sep 28, 2003 12:24 pm
Location: Isle of Wight, UK

Re: My witchelfs first advancement

Post by Scrappy Kid »

ScottyBoneman wrote: Well someone has to give the other side!

It depends on your league, but 8/10 times I would take the Block. You want to go one faster? Go For it. Don't get me wrong, speed is good but this a player that starts with jump up.

Witch Elves need block. After that they get skills that allow them to do cool things. What happens if you get 11, 12, or Doubles next skill? That is a long time without block. If the 2nd time round is a 10, then maybe IF its not doubles.

If I get a double I would just take block anyway.
If I get 11 I'd turn it down (don't really need AG5) and take block.
If I get 12 you can live without block for a while because you are STRENGTH 4 !!!

Your arguement appears to be don't take the +1 MA now, because then you might have to turn down an increase or a double next time. But the odds are against actually getting the increase later, so I would just take the increase now.

Reason: ''
"Life, loathe it or ignore it, you can't like it."
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Re: My witchelfs first advancement

Post by DoubleSkulls »

Scrappy Kid wrote:If I get 11 I'd turn it down (don't really need AG5) and take block.
:o What about the possibilities of leaping or intercepting?

Reason: ''
Ian 'Double Skulls' Williams
Robotorz
Star Player
Star Player
Posts: 603
Joined: Sun Mar 30, 2003 9:11 pm
Location: C8P

Post by Robotorz »

I would never turn down AG+ on a Elf!

Btw. isnt this the wrong Forum?

Reason: ''
I hope you all enjoyed the crispy version of me.
Post Reply