Why no wizard inducement?
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- MacHurto
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Why no wizard inducement?
I dont get the box until next week so just wanted to know if there is any related fluff for the change or whether they have just dissapeared and are perhaps returning in the next supplement.
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- Darkson
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Re: Why no wizard inducement?
Given that Andy Hoare has said just use the CRP Wizard (as in, they're not gone) I expect they'll be back in a later release (DZ2?).
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
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Re: Why no wizard inducement?
Hope for new wizards like in the old LRBs
Potions, wizards, zaps, and hope for something new
Maybe teleporting (2d6 squares), mindcontroll (as blackmail with a twist), powersphere (cannot be blocked or blitzed)
Items: helms, spiked fists, heavy boots, pogosticks, chainsaws etc.
I can go on
Potions, wizards, zaps, and hope for something new
Maybe teleporting (2d6 squares), mindcontroll (as blackmail with a twist), powersphere (cannot be blocked or blitzed)
Items: helms, spiked fists, heavy boots, pogosticks, chainsaws etc.
I can go on

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- Wifflebat
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Re: Why no wizard inducement?
Yep; I imagine a magic-themed DZ season 2 with new multiple wizard types and the Magic Items special play deck may be in our future. And perhaps a dirty-trick Season 3 with traps and the Dirty Trick deck (which would of course be the season where we get Goblins)?
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I was Puzzlemonkey, but now I'm Wifflebat. Please forward my mail...
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Re: Why no wizard inducement?
Full background, etc... yes. Roster already out.Wifflebat wrote:(which would of course be the season where we get Goblins)?
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Re: Why no wizard inducement?
i guess: in order to have something to include in the DZs2?Why no wizard inducement?
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Re: Why no wizard inducement?
Don't be so cynical... Okay, you are probably right.babass wrote:i guess: in order to have something to include in the DZs2?Why no wizard inducement?
Reason: ''