
monstrous mouth skill
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Re: monstrous mouth skill
I've encountered people with monstrous mouths, from what I've observed mighty blow has a tendency to close it 

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Re: monstrous mouth skill
Couldn't they have just put "catch" and "sure hands" in his skill list and saved the ink? The model would still have worked.
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Re: monstrous mouth skill
That seemed to be specific to new rosters rather than Star Players. I thought I'd read mention of a CRP Star formula specifically? Maybe I'd misunderstood.Darkson wrote:viewtopic.php?f=20&t=34841&p=614655#p614655 though you might need to juggle the figures a little for the Mouth skill.Vanguard wrote:Not quite sure how to price Guffle as he doesn't seem to be based on any of Nurgle's positionals and I can't find Galak's Star Player formula for CRP anyways. Even so, ball-parking it using the pricing for creating a team would put him around 150k I reckon. 210k does seem quite high.
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Re: monstrous mouth skill
It doesn't give the reroll to pick up that Sure Hands does.cornish wrote:Couldn't they have just put "catch" and "sure hands" in his skill list and saved the ink? The model would still have worked.
You've misunderstood:Vanguard wrote:That seemed to be specific to new rosters rather than Star Players. I thought I'd read mention of a CRP Star formula specifically? Maybe I'd misunderstood.
GalakStarscraper wrote:The Star Players were based on the base player and the skills were costs as normal. Any stat increase was priced 10k extra for each stat increase. Stat Decreases were allowed. (A BOB was used for Zug). Minor adjustments were made after playtesting those prices.
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Re: monstrous mouth skill
It would be very hard for him to get his mouth on the ground for the pick-upDarkson wrote:It doesn't give the reroll to pick up that Sure Hands does.cornish wrote:Couldn't they have just put "catch" and "sure hands" in his skill list and saved the ink? The model would still have worked.

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Re: monstrous mouth skill
Not with their other new Extraordinary skill "Prehensile Tongue".Loki wrote:It would be very hard for him to get his mouth on the ground for the pick-up

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Re: monstrous mouth skill
Rotter 40k
+ Foul Appearance 20k
+ Monstrous Mouth 30k
+ AG 50k
+ AV 40k
= 180k
So the price at 210k is really high to me.
Andy might make an argument that giving a Bash team an AG 4 ball carrier that is difficult to block and remove the ball from justifies the 30k bonus ... but man ... I'm not sure ... I can see the argument ... just not sure its a 30k argument.
+ Foul Appearance 20k
+ Monstrous Mouth 30k
+ AG 50k
+ AV 40k
= 180k
So the price at 210k is really high to me.
Andy might make an argument that giving a Bash team an AG 4 ball carrier that is difficult to block and remove the ball from justifies the 30k bonus ... but man ... I'm not sure ... I can see the argument ... just not sure its a 30k argument.
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Re: monstrous mouth skill
Ah, cheers.Darkson wrote:You've misunderstood:Vanguard wrote:That seemed to be specific to new rosters rather than Star Players. I thought I'd read mention of a CRP Star formula specifically? Maybe I'd misunderstood.GalakStarscraper wrote:The Star Players were based on the base player and the skills were costs as normal. Any stat increase was priced 10k extra for each stat increase. Stat Decreases were allowed. (A BOB was used for Zug). Minor adjustments were made after playtesting those prices.
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Re: monstrous mouth skill
I think I would still take Lewdgrip. This guy would be fun in an Exhibition match with Lewdgrip but on his own the lower movement and no re-roll on the pick up just makes him worth less to me.GalakStarscraper wrote:Rotter 40k+ Foul Appearance 20k+ Monstrous Mouth 30k+ AG 50k+ AV 40k= 180k So the price at 210k is really high to me.
Andy might make an argument that giving a Bash team an AG 4 ball carrier that is difficult to block and remove the ball from justifies the 30k bonus ... but man ... I'm not sure ... I can see the argument ... just not sure its a 30k argument.
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