Discuss Fantasy football-style board games - GW's Blood Bowl, Impact!'s Elfball, Privateer Press' Grind, Heresy's Deathball, etc. THIS IS NOT AN NFL FANTASY FOOTBALL SITE!
Genestealer cults have Limo's? That makes them even more pimptastic!
Also, Friend Computer will always win, for any who even think of trying to defeat him are clearly Mutant Commie Traitors and therefore must be terminated with estreme predjudice!
I am interested - why do you think so? I mean, yeah, it`s a matter of taste I guess, but how is yours structured at this point?
Curiousity strikes me about the Cyanide GW settlement as well. From where is your information? GW never had any problems abandoning something if they wouldn`t like it (....the entire Storm of Chaos storyline for example), so why is it different with Cyanide? All I know that both companys went in front of court and that an agreement was made, but I don`t know about the content of the agreement.
I`m also curious...how much is the license for BB and who would want it?
I haven't read a lot of Black Library stuff, but the BB novels were the worst ones of the lot. Childish (Bavid Deckham" ), full of inaccuracies (treemen on human teams) and just badly written all round. Supposedly he's meant to be a good author but I've been put off buying anything else that has his name on it.
The Cyanide stuff was all over their old, old forum (which crashed) and their old forum (which they didn't back up). The Wayback machine might have them I suppose.
Reason:''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
The supposed terms of the Cyanide/GW settlement were widely covered by the gaming press (both tabletop and video), but it was only an "undisclosed source" that was cited.
plasmoid wrote:Hi Wulfyn,
why peasants?
For the same reason that undead teams employ skellies and zombies rather than just wights, ghouls and mummies.
Or humans use linemen rather than just 0-16 blitzers.
I.e. no real reason. Except balance.
[But the team blurp does try to explain it - arrogant smug nobles draft peasant levy to bolster the team]
Cheers
Martin
That doesn't answer the question. I'm not asking why Brets have linemen, I'm asking why aren't the linemen also nobles? I can see why peasants would be drafted for an army, but not for a tournament sport. Imagine a peasant scoring or becoming a star; it would be a total embarrassment and strike at the heart of the Bret power structure.
Manuel wrote:The main problem here is how much of Cyanide's inventions you are happily accepting assuming they are the embodiement of the rules. Which they are NOT.
And again, Plasmoid's rosters is not as bad... at least the guys who did it made it carefully and explain theit reasons for its existence
I don't think people are assuming that at all... The original post was talking about the Bretonnian roster in general which in most cases is accepted as being the latest Plasmoid one. In fact, I don't even think Cyanide have released any details in regards to stats or skill access
Well, I'm happy to read you are not assuming that, but a lot of people come up with that reasoning when arguing why Khorne and Brett should be included in the NAF tournaments. You don't have to believe me, just take a look at the very long old posts covering that thing.
Answer that please: Why Khorne and Brettonia? Why not Chaos Halflings (from stunty leegue)? Why not Apes?
The only clear difference I can see so far is that the first ones are Cyanide implemented ones, while the second ones are from Fumbbl. Is that good, better, bad or worse? I guess it's a matter of taste, but as Darkson has pointed out, by making them NAF you would be forcing people to include them in their tournaments.
If people want to make the game more played, I am all in it. But why do you think periodically altering the ruleset would increase the influx of new players? I don't see any correlation there. Go ahead and search promoting the game in any way you prefer. Noob tournaments, teaching at schools, tell about it at work, ... I don't know, there must be many things that can be done to ensure the number of players keeps increasing.
And please, please, please, answer also this: Why do Khorne linemen have P access? I guess I could live with the rest of the roster, but that is the most absurd thing of all, in my opinion.
Well, I think the reason Cyanide have included them is fairly reasoned... Most of the chatter in our league about the game was people saying "What will be different enough about this game to warrant me buying it?". Including a new team which is fairly popular with the tabletop crowd is enough to spark some people's interest.
Maybe the reason people don't implement the FUMBBL teams is because there are just so many of them? I can imagine it's a lot harder to agree on what to include in a league if you have 36 options.
This thread isn't specifically about Cyanide though and I don't want it to degenerate into the "Blah blah blah... Cybernerds... Blah blah blah... Pile of sheet" that Facebook is currently full of. Their inclusion in the new video game kicked the conversation off but I would much rather people discuss the roster and the theme. I was particularly interested in this roster as to me it seemed like it was different enough to be interesting and had a decent amount of room for people to make interestingly themed teams.
Khorne were considered for sanctioning because they have had so much "playtesting" in the form of recorded game results. That isn't true of any other alternative roster.
That means that considerations are over and they will not be sanctioned? Or are sanctioning pending more playtesting? (I apologize if I have missed this being answered earlier)
This post from the Khorne thread sums up where we're at:
Lycos wrote:There are some factors we need to clarify with GW and Cyanide before we can state anything official either way and to a very large extent, we are at the mercy of when they reply to us.
We have talked on email and skype a lot, but this is not an [insignificant] matter, we need to get our facts right and clear to make informed decisions. It is by no means forgotten or ignored - hey - this was all quiet until I raised it on our NAF agendas as I felt it should be revisited.
So the matter has essentially been tabled until we can get a useful response from either GW or Cyanide.
I don't think playing with a certain race qualifies as playtesting, if you can't modify it from the experience you learn.
As it is, Khorne is just as it was when it was first "proposed" by Cyanide. And each and every one of the things already pointed out to be corrected are still there, as its design was never open to changes.
They were made with the hands tied, and so far the result has not changed. Plasmoid's Bretts, on the other hand, have been open to external input, and the guy who proposed their last changes cares enough as to explain the rest of us why he made them.
Hence the quotation marks when I used that term. But the point stands that a substantial number of games have been played with the Khorne roster, so that there is at least an indication of how they perform. I agree that there are many issues, though, most notably that those games were all played on one platform and in one format.