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Don't understand a particular rule or just need to clarify something? This is the forum for you. With 2 of the BBRC members and the main LRB5/6 writer present at TFF, you're bound to get as good an answer as possible.
Shteve0 wrote:Tom - that still feels very situational, and there may equally well be times where you don't want the turnover (so the 2+,2+ would be favourable over a 3+ in that only 5 results in 36 cause a turnover without a reroll). There's not enough of a benefit over comparable skills, for me, to see it as a good pick or even synergistic... Id personally rather take Pro for the animosity player instead, and leader on a marauder. Just my two cents
Keep those ideas coming, I'm playing pact in my next league
Shteve0 wrote:Tom - that still feels very situational, and there may equally well be times where you don't want the turnover (so the 2+,2+ would be favourable over a 3+ in that only 5 results in 36 cause a turnover without a reroll). There's not enough of a benefit over comparable skills, for me, to see it as a good pick or even synergistic... Id personally rather take Pro for the animosity player instead, and leader on a marauder. Just my two cents
If the comparison is between a receiver with Extra Arms vs Diving Catch, then it should be 2+/2+ versus 4+, since the empty-square Diving Catch attempt is not considered accurate. The DC work-around is really only useful to AG5 (or AG4+XArms) receivers. But then if you've got a +AG Marauder, you're using him to pass in the first place, since he's got P and no Animosity...
Hilarious that Chaos Marauders are more open-minded than Dark Elves and Skaven.
fidius wrote:since the empty-square Diving Catch attempt is not considered accurate.
Why not?
Because diving catch says: " The player may add 1 to any catch roll from an accurate pass targeted to his square."
Says also: "...can attempt to catch any pass .. that would land in an empty square in one of his tackle zones as if it has landed in his own square...".
So if the pass was targeted at the empty square you should get the +1 bonus to catch for accurate pass, but not the additional +1 bonus for Diving Catch. AG3 player would catch the ball on 3+ then right?
kk wrote:Says also: "...can attempt to catch any pass .. that would land in an empty square in one of his tackle zones as if it has landed in his own square...".
So if the pass was targeted at the empty square you should get the +1 bonus to catch for accurate pass, but not the additional +1 bonus for Diving Catch. AG3 player would catch the ball on 3+ then right?
kk is correct. If the pass to the empty square is accurate the DC player will catch with the +1 bonus.
Reason:''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
How can you determinate race of a star player ? (Do goblin can pass to Boomer Morvonez without roll animosity ?)
Do you think goblin and troll or orque are of the same race? (Do goblin can pass to Troll without roll animosity ? Do goblin can pass to Ugroth Tranchegrots without roll animosity ?)
Shteve0 wrote:Tom - that still feels very situational, and there may equally well be times where you don't want the turnover (so the 2+,2+ would be favourable over a 3+ in that only 5 results in 36 cause a turnover without a reroll). There's not enough of a benefit over comparable skills, for me, to see it as a good pick or even synergistic... Id personally rather take Pro for the animosity player instead, and leader on a marauder. Just my two cents
Are you qualified to use big words like that Steve?