Isarauenbowl II in Munich: 14./15.06.2014

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Tojurub
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Isarauenbowl II in Munich: 14./15.06.2014

Post by Tojurub »

Besides the Warhammer Fantasy Battle and Warhammer 40k, there will be a Blood Bowl Tornament as well at the old classic "Isarauen" (Meadows of the Isar) in Munich (since 2001)

Ludwig Thoma Haus
Thiemann-Gewölbe
Augsburger Str. 23
85221 Dachau

http://www.dachau.de/kultur-tourismus/v ... oelbe.html


Rules:

• All teams have a TR of 110 (not more and not less), at least 11 players, 0-8 Re-Rolls an 0-1 Apothecaries. Cheerleader, Assistent Coaches ans Fan Factor may be purchased as well.
• Inducements, Wizwards, Star Player, Playing Cards and Freebooters are explicitly not allowed.
• The latest version of "BB Competition Rules Pack“ will be used. In addition Slann, Chaos Pact and Underworld teams are allowed to be used as well.
• Halbling teams may purchase a Master Chef for 100 kgc. He is then a permanent member of the team and can be used in all 6 games.
• There is no Post Game Sequence. Dead and Injured players are resurrected after each game.
• If a teams gets a zombie by "raise the dead spell", he may be used immediatelly, but only in the game he is raised in.
• There are three categories for the teams:
Categorie 1: all teams, which are not listed in categories 2 and 3
Categorie 2: Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Nurgle, Slann
Categorie 3: Goblin, Halfling, Ogre, Underworld, Vampire
• You may give 3 skills to 3 different players before the first game (categorie 2 & 3 teams may get 4 Skills on 4 different player). These skills must be normal skills. Before the forth game, you may give 3 additional skills to another 3 players (categorie 3 teams may get 4 additional skills on 4 different player). One of these last skills may be chosen as if a double has been rolled. Throughout the tournament, every player on the team may get only one additional skill beside the skills he already has by default.
• The 4 minute rule will not be used. But the organizers keep the right to shorten games in case the time schedule will be extensively delayed (especially on day 2) There will be no illegal procedure when one forgets to move his turnmarker.

The tournament will be played according swiss style


Win = 4 Pts
Tie = 2 Pts
loss with TD difference of 1 = 1 Pt
loss with TD difference larger than 1 = 0 Pts
conceed = -2 Pts

In case of a tie in the standings the following order of tie breakers will be used: Overall TD difference, Overall CAS difference, the sum off all TD and CAS made by the team

It would be nice if all miniatures will be painted (no obligation, though). It must obvious which miniature is representing its position. In cas all team miniatures are painted to a decent standard (incl. base) 2 additional points will be awarded after the last game.


Schedule:

SATURDAY

09.00-9:45 registration
9:45-10.00 Briefing
10.00-12.00 Round 1
12.00-13.00 Lunch
13.00-15.00 Round 2
15.00-15:30 Break
15:30-17.30 Round 3

SUNDAY

10.00-12.00 Round 4
12.00-13.00 Lunch
13.00-15.00 Round 5
15.00-15.30 Break
15.30-17.30 Round 6
17.30-18.00 Award ceremony


SIGN UP:

If you want to the participate at the Isarauenbowl, please write an e-mail to: lichemaster [at] gmx [dot] de

We need your name, your NAF-nickname and number and (in case you know it already) the race you will like to play. The tournament fee is 10 EUR, which you pay at registration. The tournement is for NAF-members only. You may join the NAF at the tournament (+7 EUR)


PRICES:
1st-3rd place
Most TD
Most CAS
Best Painted Team
+ special price(s)

Reason: ''
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