Hitonagashi wrote: My only concern now is the amount of skills that feel bolted on. For example - NOS/Jump Up, P access on runners, M access on Stalkers...I don't feel like I'd do anything with these, and they don't really fit the theme to me. Can you imagine a "Very Long Legs" snakeman? (and seriously, that was one of my mutation considerations...leap + VLL + AG4 gives you a gnarly ball retriever).
Yeah I agree with NoS, I dont think that should be there really. Jump Up makes sense to me, when is a snake ever really knocked over? and I'm sure they could slither off pretty quick if they were.
I woudln't worry about VLL legs being taken either, I dont think I have ever seen that skill used before other than by slann. I'm sure someone has taken it mind.