The real issue with the Khorne roster...

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garion
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Re: The real issue with the Khorne roster...

Post by garion »

Darkson wrote:So now we have it from one involved in the roster (that the other didn't disagree with) that GW were heavily involved in it, and (at least) planned figures, do we expect "CRP2"?
GalakStarscraper wrote: Did I think there would be minis right now ... oh yeah I did ... I'm actually puzzled that you don't have them out to purchase right now.

As for not holding grudges .... I hope to have an announcement of my own by October 15th along the same lines ... but that is a different thread.

Tom
It certainly smells like it Darkson. Very interesting, especially when combined with the whole mystery box stuff, I was told (from a fairly reliable source when you are talking about 40k and WFB) that the box was delayed a year though because of the imminent huge Hobbit release. There is also a quote somewhere from a NAF rep somewhere (cant find it now) hinting at this box too.

Will look forward to the news on the 15th ish. Out of interest are you allowed to show us what the roster was prior to you changing it? Or is that part of the NDA too?

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Re: The real issue with the Khorne roster...

Post by dode74 »

That would be part of the NDA, I think.

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Re: The real issue with the Khorne roster...

Post by GalakStarscraper »

garion wrote:Will look forward to the news on the 15th ish.
Not related to Khorne ... just putting to rest a item that has been in the preceived grudge category for too long.
Out of interest are you allowed to show us what the roster was prior to you changing it? Or is that part of the NDA too?
I really mean this Garion. If I thought I could post it ... I would. I am quite sure that it would get me personally another legal letter to add to my collection from GW if I did. (I personally have 4 so far ... Impact! zero ... go figure).

However ... there was not even a connection to fluff before. I know and totally get that you despise the roster the player committee came up with. But if you cannot stand this one ... you probably would have have your head explode from the other one (so in a way I saved your life (please know that is humour :D )).

At least during the Vault process we did everything we could to present what was being talked about and considered to the masses as much and as often as possible. Have the inability to show the original roster or give the full list (yes multiple items) of what we had to and could not do ... well its the nature of the NDA ... but its not how I like to interact with the community.

actually ... come to think of it ... just showing you the original Bloodletter stats would probably induce enough of a stroke that you'd need medical attention ... so probably is for the best that I signed the NDA actually.

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Re: The real issue with the Khorne roster...

Post by garion »

GalakStarscraper wrote:
garion wrote:Will look forward to the news on the 15th ish.
Not related to Khorne ... just putting to rest an item that has been in the perceived grudge category for too long.
ah no, I didn't think it was khorne related, probably should punctuate better lol.

I was referring to Darkson's comment about crp2, and jumping to a totally different conclusions that possibly a BBRC may reform sometime in the future. Or the possibility that you have been working on a few simple changes to CRP towards a CRP2 for the much talked about Mystery box???

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Re: The real issue with the Khorne roster...

Post by GalakStarscraper »

Darkson wrote:and (at least) planned figures
Need to correct this as it was an assumption on my part. Khorne roster was being pushed and I was aware that a Daemon WFB release was near on the GW horizon. Combined with my good sources telling me something for BB was coming (nothing direct though). It all seemed to match up (and it is why I agreed to work on the roster).

To me ... new Khorne minis soon + credible rumours of BB update + GW heavily involved with Khorne roster for Cyanide = probably an official new in print GW team.

But I need to be clear ... that was my math personally above ... I never had someone from GW say to me at any time: "We are adding a Khorne team to a new CRP that we are going to publish and release with a new team of minis." THAT never ever happened. It was me trying to read all the tea leaves that made me think that was coming and like I said ... I'm very surprised at this point that it did not happen. As Garion said ... it appears something tackled the plan and it was either cancelled or postponed ... but back in spring 2012 when I was asked to work on the roster ... the tea leaves said ... "this sucker is going to become official, better make sure you can live with it"

I worded the above as carefully as I could. I don't think I put anything in there that breaks the NDA for information.

Tom

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Re: The real issue with the Khorne roster...

Post by plasmoid »

Hi Indogo,
Perhaps you shouldn't type on a smartphone, because somehow you completely understellet my meaning.
I said IF GW at some future makes khorne official, then I can not see any reason for the NAF not to follow suit. Can you? I did not imply a conspiracy. I meant it would create a rules divide between all of us veterans, old boys, whatnots listening to the NAF one the one hand - and on the other hand every single noob, newcomer, kid who opens his rulebook and finds a khorne roster there.
Clearer?

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Re: The real issue with the Khorne roster...

Post by Odium Khan »

Anyone who feels any sort of emotion and involvement in this whole Quorn roster thing should read Joe's first post and then each and every comment made by Indigo. They are absolutely spot on (plus Indy's nuclear rethorics are immensely fun to read) and they serve to cool my mind on this matter and wait for the NAF debates, playtesting and decisions to be made - probably quite far (months) off, which I agree is a good thing. Relax guys.

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Re: The real issue with the Khorne roster...

Post by plasmoid »

I think I was agreeing with Indigo every step of the way.
Which made it all the more surprising to read his reply.

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Re: The real issue with the Khorne roster...

Post by SillySod »

Indigo....

I'm not convinced that you are aware how big the Cyanide community is. Cyanide is HUGE. Dode has a better grip on the numbers but last time anyone presented statistics about games played I was astonished just how few people play on FUMBBL relative to Cyanide.
Indigo wrote:The NAF doesn't support or pander to the Cyanide playerbase. That might sound harsh, but it's setup to support the GW playerbase, and the lolwhutting Cyanide player would quickly be educated in and realise the difference. If they then ragequit NAF because of the lack of Khorne it's arguable they probably weren't too mature anyway.
The NAF should support the Cyanide playerbase. It is in both our interests and theirs.

If we aren't prepared to consider sacrifices in order to bring the two communities closer together then I don't think we deserve to claim any sort of maturity.
It's Cyanide and their interpretation of GW's IP vs GW's official stated position on the matter. You're putting words in our mouths by implying we've said it's a totally different game, pls don't.
Joe said "Cyanide is not a BB port" and you said "Cyanide BB is not Blood Bowl".

I think that these statements are false and divisive. Coincidentally these are exactly the same arguments that were made against FUMBBL being a good place to play BB.
Now you've totally Farming confused me :D
I see the roster as neither being completely official nor being totally unofficial.

Hence I don't think that the NAF should automatically accept the roster (as some have suggested) but I don't think that it should be dismissed either. Despite being broadly in favour of the roster I'll happily defer to the NAF decision once it has been made. All I'm saying is that their decision won't be clear cut either way.

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Re: The real issue with the Khorne roster...

Post by dode74 »

Cyanide is HUGE. Dode has a better grip on the numbers but last time anyone presented statistics about games played I was astonished just how few people play on FUMBBL relative to Cyanide.
To give this context, my own open league, FOL, runs about 10% of all games on the Cyanide client - I get a download from them every couple of months and it includes game numbers from the database. We have been getting 120-150 games per day. That means that Cyanide gets 1200-1500 games per day. About 20% of the games in my league end in either concession or disconnect, which is pretty high but I would consider it fairly representative of the overall numbers (higher in unmoderated open leagues, lower in private leagues). That would make for between about 950-1200 completed games per day - certainly in the region of a thousand. FUMBBL gets about 400 games per day in all divisions.

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Re: The real issue with the Khorne roster...

Post by koadah »

20% :o

A quick look at Fumbbl I only saw 4 in the last 210 games.

No wonder people can get a lot of games in if they pull the plug as soon as they see a bit of claw. ;)

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Re: The real issue with the Khorne roster...

Post by dode74 »

High, I know. It's about 15% concession, 5% disco.

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Re: The real issue with the Khorne roster...

Post by MattDakka »

koadah wrote: No wonder people can get a lot of games in if they pull the plug as soon as they see a bit of claw. ;)
And if they can play nonsense matches with 40 seconds turns. :lol:
(Disclaimer: FOL doesn't allow 40 seconds turn.)

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Re: The real issue with the Khorne roster...

Post by Juriel »

Whoa, that's high.

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Re: The real issue with the Khorne roster...

Post by Heff »

I had a guy win the toss,double skull on his first block, suffer a casualty and disconnect on the spot. Sure I am not alone. also once had a guy thank me for playing to the end when I was 2-0 down at turn 12. Strange place Cyanide MM

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