wizard
Moderator: TFF Mods
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- Star Player
- Posts: 513
- Joined: Mon Apr 02, 2007 4:50 am
Re: wiard
on the right of the screen there should be some circles with pictures in. One of them (near the top) is the wizard. If you click it, you then get another couple of icons for bolt/fireball. Choose which one you want and then hover over where you want to hit and click.
If you do another action, then the wizard icon goes blue.
If you do another action, then the wizard icon goes blue.
Reason: ''
- Shteve0
- Legend
- Posts: 2479
- Joined: Thu May 07, 2009 10:15 am
- Location: Wellington, New Zealand
wizard
Very top one, from memory. Looks like a scroll. Remember it's before any action or at the end of your turn only.
Reason: ''
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- Piousman
- Star Player
- Posts: 750
- Joined: Mon Nov 16, 2009 4:01 pm
- Location: Ohio, USA
Re: wizard
Did they fix that? Because earlier you could use it at any point in the tourn (you did not have the option to use it AFTER a turnover, before the opponent's turn).
- Piousman
- Piousman
Reason: ''
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- Ex-Cyanide/Focus toadie
- Posts: 2565
- Joined: Fri Jul 24, 2009 4:55 pm
- Location: Near Reading, UK
Re: wizard
That bit has been fixed, but there is a further bug: if you use the wizard at the end of your turn then it thinks the wizard has been used at the start of your opponent's turn, meaning that all his prone players remain prone for his entire turn, and any stunned players stay down for two of his turns.
It's been reported to Cyanide and I would hope they can fix it.
It's been reported to Cyanide and I would hope they can fix it.
Reason: ''
- Daht
- Emerging Star
- Posts: 353
- Joined: Fri Nov 05, 2010 3:31 am
- Location: Las Vegas
Re: wizard
It can also freeze the AI in a one player game, if you have a wizard to use, sometimes if you *don't* use it the ai will do nothing but wait out the clock.
I'm not saying this makes the ai any easier to beat, but just throwing it out there.
I'm not saying this makes the ai any easier to beat, but just throwing it out there.
Reason: ''