1) I can not prove that it isn't balanced, so I'll assume for a moment that it is. Just because something is balanced doesn't mean that it makes sense. The team may in fact be balanced by the other players on the roster being weaker or lesser. However, a knight wears armor, typically lots of it. Armor typically makes one slower and less agile. A knight is a human and wouldn't constitute a ST increase. Therefore a stat line of 6329 makes a lot more sense. Nobody would use this type of player as a catcher so therefore catch is wiped. Block and Dauntless I can buy off on. I like that combo and it would turn him into a reasonable threat of muscle, but not without the risk of a dauntless fail. GS skill set is correct. The cost would probably need to be lowered. Now this player is no longer a cheese factory. Unfortunately, reducing this player in such a fashion would most likely unbalance your roster, if it is in fact balanced as you claim it to be. I would then rebalance it by making your linemen 6337 take away fend and allow them access to more skill types. I wouldn't change the Yeomen outside of swapping wrestle for fend. That is what would make sense to me. Please tell me where I've gone wrong.plasmoid wrote:Hi Burgun,
1) may look like cheese to you. But the team is balanced.
2) Why would a Bretonnian athlete wear mailed gloves? Nonsense.
2) As stated above...because knights wear lots of armor. This typically would include gauntlets. Gauntlets are not ideal for catching a football.