Ideas for buffing haflings? Round 4: Proposal

Got some ideas for rules? Maybe a skill change or something completely different!!! Tell us here.

Moderator: TFF Mods

What would you recommend a league wanting to buff halflings?

0-2 Halfling blitzers (Sous Chef) with stab
10
18%
0-2 Halfling throwers
4
7%
0-2 dryad throwers (say, 7337 thick skull, pass)
5
9%
Master Chef adds +1 to KO recovery rolls
8
14%
Buy/induce Gourmets - add +1 to master chef rolls
2
4%
AV7 for halflings
23
40%
TTM: +1 to landing rolls when not carrying the ball
5
9%
 
Total votes: 57

SillySod
Eternal Rookie
Eternal Rookie
Posts: 1952
Joined: Tue Apr 01, 2008 2:09 am
Location: Winchester

Post by SillySod »

PubBowler wrote:I only like AV8 halfings from that list.
Hater.

Reason: ''
Victim of the Colonel's car boot smash. First person to use Glynn's bath.
Update: the Hartlepool family Glynn now has a virgin bath.

Barney is a clever dog.
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

SillySod wrote:
PubBowler wrote:I only like AV8 halfings from that list.
Hater.
Don't hate the Hater, hate the game.

Or maybe not a popular message here on talkbloodbowl...

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
plasmoid
Legend
Legend
Posts: 5334
Joined: Sun May 05, 2002 8:55 am
Location: Copenhagen
Contact:

Post by plasmoid »

Hi guys,
I've collated a trimmed down list. I'll be posting tomorrow.
(Tonight I have a crazy work assignment, due in 4 and a half hours :cry:)

Reason: ''
Narrow Tier BB? http://www.plasmoids.dk/bbowl/NTBB.htm
Or just visit http://www.plasmoids.dk instead
Jural
Legend
Legend
Posts: 2112
Joined: Thu Apr 21, 2005 2:49 am

Post by Jural »

PubBowler wrote:
SillySod wrote:
PubBowler wrote:I only like AV8 halfings from that list.
Hater.
Don't hate the Hater, hate the game.

Or maybe not a popular message here on talkbloodbowl...
We try not to limit our hate, but instead foster it and let it explode at perceived slights, nerfs to teams we play, and boosts to teams that others play.

It's OK, because everyone is doing it. :wink:

Reason: ''
Jural
Legend
Legend
Posts: 2112
Joined: Thu Apr 21, 2005 2:49 am

Post by Jural »

plasmoid wrote:Hi guys,
I've collated a trimmed down list. I'll be posting tomorrow.
(Tonight I have a crazy work assignment, due in 4 and a half hours :cry:)
WAIT!!! I had a crazy idea. What if Halflings, in addition to AG skills, also got access to mutations, regenerate, and hypnotic gaze? Maybe even stab?

Call them Chaos Halflings? I know that's a MBBL 2 team, but the idea is great. Treeemen could even get the same access.

THAT would be a fun team to play. THAT is not an overpowered team... because players still get removed from the game. But your mercenaries will probably be worth their 90k!

Reason: ''
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

Jural wrote: We try not to limit our hate, but instead foster it and let it explode at perceived slights, nerfs to teams we play, and boosts to teams that others play.

It's OK, because everyone is doing it. :wink:
TBB, taking Mob Rule to an art form.

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
User avatar
Bludbowler
Experienced
Experienced
Posts: 62
Joined: Thu Jul 17, 2003 1:06 pm
Location: Cedar Rapids, Iowa.

Post by Bludbowler »

Do any of the following:

> Give Halflings AV7, so they at least have a fighting chance of surviving long enough to gain a couple skills.

> Give Halflings AG4, if for no other reason than to make them annoy to the other team.

> Allow 0-2 Ogres to be added to the team list IN ADDITION TO the 0-2 Treemen already on the list. Thus, they could have up to 4 big guys at one time.

> Automatically make the Head Coach a Master Chef for free, and return to the old rule where he added 1D3 Rerolls to his team and reduced the opposing team's Rerolls by an equal amount.

Reason: ''
Aliboon
Super Star
Super Star
Posts: 870
Joined: Tue Jan 17, 2006 6:55 pm

Post by Aliboon »

I voted for AV7 'flings but would also like to see the below too:

Master Chef adds +1 to KO recovery rolls

Buy/induce Gourmets - add +1 to master chef rolls

Pretty minor changes that would help a little.

Reason: ''
User avatar
Darkson
Da Spammer
Posts: 24047
Joined: Mon Aug 12, 2002 9:04 pm
Location: The frozen ruins of Felstad
Contact:

Post by Darkson »

Went for the +1 to land, as it's the only one from that list that I like (I'd personally have voted for Halfling Catchers/Runners.

having said that, I honestly think there should be a "landing" skill OR Sure Feet should add +1 to land.

Reason: ''
Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

Give them positionals. Rewrite the team fom the get-go.

0-16 Halflings
0-2 Trees
0-2 Halfling Blitzers 6/2/3/7 Dodge, Right Stuff, Stunty, Tackle GA 60k
0-2 Halfling Catchers 6/2/3/6 Dodge, (Nerves or Dump-Off*) Right Stuff, Stunty A 50k
0-2 Halfling Throwers 5/2/3/6 Dodge, Right Stuff, (Strong Arm or Sure Hands*), Stunty AP 50k

*Or some other doubles skill (meaning a G or S skill for the Thrower).

Tackle on the Blitzer is both costing (Block is something to build for) and fluff (he practices against Halflings, and they swear he's a great hitter).

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
Celdorad
Rookie
Rookie
Posts: 10
Joined: Fri May 01, 2009 11:29 am

Post by Celdorad »

Drop the Rule for a Maximum of 11 Players on the field. Halfling are able to place every Player in their Cockerel on field.

It ha also some fluff: They are to small (and are to often injured) for the reffree to actually count them!

Reason: ''
halinn
Rookie
Rookie
Posts: 20
Joined: Mon Dec 29, 2008 10:05 pm
Contact:

Post by halinn »

Make trees an 0-4 big guy?

Reason: ''
User avatar
prisma
Experienced
Experienced
Posts: 137
Joined: Mon Sep 08, 2003 1:18 pm
Location: Old Europe

Post by prisma »

gen-access (except block) on normal skill rolls for flings.

Reason: ''
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Post by Joemanji »

Voted +1 to KO rolls for the Chef, because most of the other ideas are silly. :roll:


I'd keep it really simple:

0-4 Catchers => +1 MA, Catch for 40K.

In 2nd ed. they had AG5 :o So it might even be worth considering an AG boost too. But I'd prefer not. I think it is easy to underestimate the value of MA6 and Catch. I think this would really boost the team. Catch makes those handoffs to score or get into position much more reliable, but it is a skill that you often don't feel you can take on Improvements. Not in quantity anyway. The most in character buff, since the precedent already exists from the 2nd ed roster.

Plus maybe:

0-2 Blitzers. => Gen access. Maybe +1 MA and/or +1 AV.

General access is they key here. Basically proto-Puggys. No other skills, they should have to work for them. They should be expensive, as G access is great on a Stunty even with ST2. Block, Wrestle, Strip Ball, Tackle, Dauntless etc...

Reason: ''
*This post may have been made without the use of a hat.
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Post by Joemanji »

prisma wrote:gen-access (except block) on normal skill rolls for flings.
Block is the last skill you'd take on them anyway. Well, maybe not the last (step forward Shadowing :wink: ). But Wrestle, Dauntless, Strip Ball and even Tackle are preferable. Flings are all about getting the ball and scoring.

Reason: ''
*This post may have been made without the use of a hat.
Post Reply