12 on a skill roll able you to take anything?
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12 on a skill roll able you to take anything?
The rule i propose is:
On a 12 for a experience roll would give you one more choice:
You can get a trait from anything (even a Strengh Trait if you are a gunter runner for example)
So now the choice is ST+1/ getting a skill from anything / getting a trait from anything (exept mutation).
Maybe a 12 for a Cahos or Skaven able you to take a Phisical Skill too (not sure about this point).
So like this, everybody can have everything like in last edition but this is a hard choice to do...
Tell me what you think about it
On a 12 for a experience roll would give you one more choice:
You can get a trait from anything (even a Strengh Trait if you are a gunter runner for example)
So now the choice is ST+1/ getting a skill from anything / getting a trait from anything (exept mutation).
Maybe a 12 for a Cahos or Skaven able you to take a Phisical Skill too (not sure about this point).
So like this, everybody can have everything like in last edition but this is a hard choice to do...
Tell me what you think about it
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Lightning' bugs for the win
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What I'm asking is there a point?
Tell me the situations where you'd rather take something else than a strength increase?
There are situations of course (the third ST increase that would otherwise be wasted...), but most likely they're statistically so rare that this might be waste of ink on the rulebooks.
However, on the plus side, I see nothing imbalancing in this suggestion. And on the whole, I'm all for player development rules that promote different looking players (and sometimes hard to achieve -players), and this might be one way to do it.
This would make Jump Up mummies possible again, but how many of them there'd be? Not too many.
Tell me the situations where you'd rather take something else than a strength increase?
There are situations of course (the third ST increase that would otherwise be wasted...), but most likely they're statistically so rare that this might be waste of ink on the rulebooks.
However, on the plus side, I see nothing imbalancing in this suggestion. And on the whole, I'm all for player development rules that promote different looking players (and sometimes hard to achieve -players), and this might be one way to do it.
This would make Jump Up mummies possible again, but how many of them there'd be? Not too many.
Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
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On the other hand, should the suggestion become a rule, that would suggest that there are situations where you should choose something else instead of ST - less enlightened coaches might even choose something else instead and be happy with it, so why not?
Reason: ''
[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
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