bubb wrote:as opposed to the technique in delivering it.
Yeah, I'm not actually answering the post, but reading that line gave me another daft idea, so here goes...
Perhaps there could be two different kinds of block? One which uses physical strength and has a higher chance of a knockdown (for either side), and one which has less chance of a knockdown but has other, more 'strategic' effects, like a better choice of pushbacks, or switching the positions of the players involved, or a 'wrestle' effect, or whatever.
The skills could be split between the two as well, so for 'brute strength' skills we have MB, PO, Guard and such, and have skills like Strip Ball, Tackle, Grab in the 'technique' side.
Also, while I'm talking about blocking, has anyone ever thought of having an 'attacker pushed back' result on a block?