massacre wrote:
With the AG 3 its not going to be THAT hard to pick that pig skin ball up... is it!!??!!
any way, the longer its on the floor, the more turns i get to slap the uther team around !!

Oh man, you haven't been playing BB for very long have you? Picking up the ball with AG 3 fails 33% of the time (statistically) and about 50% of the time in reality.
Now, suppose you receive the ball.
You will burn 1 RR to pick up the ball on your first turn.
Then you will burn another reroll on your second turn when your BOB rolls two POW/Skulls on the first block of the turn. Then you will be left with no rerolls for the rest of the half and your team won't be doing much of anything, least of all smashing or handling the ball.
A better starting team would be this, IMO:
2x BOB 160k
4x Blitzers 320k
1x Thrower 70k
4x Grunts 250k
3 RR 180k
7 FF 70k
This gives you lots of muscle, lots of ball handling players, a decent amount of rerolls, and good FF. Later on you can pick up an Ogre and 2 more BOBs.
Or, if you really want the Ogre/Gobbo combo:
1x Ogre 120k
2x Goblins 80k
2x BOB 160k
2x Blitzers 160k
1x Thrower 70k
3x Grunts 150k
3 RR 180k
8 FF 80k
This gives you a strong LoS, 2 goblins (because they will be targets), a thrower to get the ball to a gobbo, and some Blitzers to provide versatility.
Zombie will probably drop by to tell you about his 2x thrower, 4x gobbo strat; it's very strong but it requires an experienced coach to pull off effectively.
-Balrog