My league site.
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- neoliminal
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- neoliminal
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Reputation is calculated by a complex formula and isn't for the weak of heart. It's based on the Chess Federation's ranking system with a bit of tweaking stolen from the WOTC system and some additions of our own. Here is the formula as it stands:On 2002-01-07 11:40, voyagers_uk wrote:
and how do you calculate the reputation score?
Win Probability = 1/(10^(((Opponent’s Reputation – Your Reputation)/150) + (( Opponent's TR - Your TR)/70)))+ 1)
php code looks like this:
Code: Select all
$winprop = 1/(pow(10,((($repagainst - $repfor) / 150) + (($tragainst - $trfor)/70)))+1);
Players’new ratings are determined as follows:
Player’s New Rating = Player ’s Old Rating + (K-Value * (Scoring Points – Player’s Win Probability))
K-Value = 10
Code: Select all
if ($goalsfor > $goalsagainst) {$winlose=1;}
if ($goalsfor < $goalsagainst) {$winlose="0";}
if ($goalsfor==$goalsagainst) {$winlose=.5;}
$newrep = $repfor + (10*($winlose-$winprop));
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- neoliminal
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The new GFI rule works as follows:On 2002-01-07 11:40, voyagers_uk wrote:
It looks ok, but what is the change to "Go For It" and "Sprint" mentioned in the forum.
You may make as many GFI's as you like, the first is at 2+, the second is at 3+ and so own until you are making each additional GFI at a 6+.
Sprint has been changed to the following:
Sprint: (Agility Skill)
You may add +1 to a single GFI roll. You may only do this once per action.
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- neoliminal
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- GalakStarscraper
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JKL/neominal,
That's cool that you use the WOTC/WCO rules as well ... I thought I was the only one using them. Rather than the math, I just use a modified table borrowed from the old DCI/WOTC site a while back when it showed such things.
http://www.midgardbb.com/MBBL2/LeaguePoints.html
That's cool that you use the WOTC/WCO rules as well ... I thought I was the only one using them. Rather than the math, I just use a modified table borrowed from the old DCI/WOTC site a while back when it showed such things.
http://www.midgardbb.com/MBBL2/LeaguePoints.html
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- Da Cynic
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Neo,
with those new GFI rules have Skaven/Woodie teams run away with it (excuse the bad pun)
after all it is only 4 extra squares for some and with mutations, sure feet and sprint and pro it must make scoring a doddle. you would just need to break 1 hole in the LOS or on the wing and then you have pretty much created a 1 turn scoring machine, even more so than with the current ruleset.
just a thought
with those new GFI rules have Skaven/Woodie teams run away with it (excuse the bad pun)
after all it is only 4 extra squares for some and with mutations, sure feet and sprint and pro it must make scoring a doddle. you would just need to break 1 hole in the LOS or on the wing and then you have pretty much created a 1 turn scoring machine, even more so than with the current ruleset.
just a thought

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- neoliminal
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I was affraid of that too, but it's actually pretty hard when you look at the numbers. For a MA 8 player with Sprint and Sure Feet it will be a 10% chance to make it. To get to that point required two skills.On 2002-01-18 06:39, voyagers_uk wrote:
Neo,
with those new GFI rules have Skaven/Woodie teams run away with it (excuse the bad pun)
after all it is only 4 extra squares for some and with mutations, sure feet and sprint and pro it must make scoring a doddle. you would just need to break 1 hole in the LOS or on the wing and then you have pretty much created a 1 turn scoring machine, even more so than with the current ruleset.
just a thought![]()
I don't think we've had a one turn score yet.
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- Rookie
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Hi
I like your site very much. I am currently looking for something similar for the league I playing with my friends. And I was wondering if it is possible to use your system? I also have an suggestion, what about making each skill, such as block, dodge and so on, a link with a javascript that pops up a window describing the skill? And the stats page does'nt look alright. The page is nice and I hope you develop it further!
I like your site very much. I am currently looking for something similar for the league I playing with my friends. And I was wondering if it is possible to use your system? I also have an suggestion, what about making each skill, such as block, dodge and so on, a link with a javascript that pops up a window describing the skill? And the stats page does'nt look alright. The page is nice and I hope you develop it further!
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chris
chris
- phil
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i got a splitting headache trying to read this post... maybe next time there's a war they should just walk through the desert with huge signs covered in equations...neoliminal wrote:Win Probability = 1/(10^(((Opponent’s Reputation – Your Reputation)/150) + (( Opponent's TR - Your TR)/70)))+ 1)
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www.lplbb.com - The Lustrian Premier League
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