Chaos Dwarfs
Played 6 Won 3 drew 2 Lost 1
1st Game: Ancalagon ( Lizard men ). 0-0
Anca’s beautifully painted team took to the pitch and started a run of block dice and losing the toss that remained familiar throughout the whole tournament for the Destroyers. The lack of blocking ability of the Chaos Dwarves was matched only by the non-ability of Anca’s skinks to dodge. Defence dominated first half meant the CD’s kept the score to 0-0. And the destroyers confidently strode to the pitch to receive the 2nd half. Anca however had other ideas and calmly started to pick apart the CD’s with his faultless Block Dice and made it just as hard for me. In fact he should have won, a chance to win it in turn 5. Meant he stalled for one turn when an easy Td was their. Angrily the CD’s Blitzed got the ball back and fouled the skink off the pitch, leaving only Saurus to pick it up. They failed but a lone skink could still make it and got there in turn 8 only to fail the first gfi of the two needed to secure a win. Great game, but the start of a frustrating weekend. On a side note the big guy didn’t fail bonehead once or cause a turnover.
2nd Game Tom Lumley ( Khemri ) 1-0
Tom started with a bang, the normal loss of toss meant he got to bludgeon my blockers around and soon after rolling no less than 4 armour rolls in the first two turns of 11. Had the destroyers reeling. The problem was the ball. Not only could Tom not pick it up, but also it meant he couldn’t even get into my half even with a huge numerical advantage.
2nd half with only 1 Bull Centaur and 3 Chaos dwarves and 4 hobbo’s against his 11 men, meant this was going to be tough. Somehow and I’m not sure how managed to break through and score what turned to be the winning TD. Tom spent the next 4 turns unsuccessfully trying to pick the ball up.
3rd Game Ithilkir ( Skaven ) 2-0
After what could have been two disastrous starts. I won the toss, and in a reversal of fortune, the CD’s picked up a casualty and a KO in the first turn. A quick score and pressure on the dwindling Skaven numbers forced Steve into making rolls he didn’t want to and eventually a turn over ensued, which prevented the equaliser.
2nd half again dwindling numbers held back Steve, and after a few heroic attempts eventually the ball was coughed up and a Hobgoblin snatched it up with glee, to make the final score 2-0. Things were beginning to look up. Still hadn’t conceded a TD and in Two games the opposition hadn’t even been in my half ;-0
4th Game IanWiliams ( Orcs ) 0-2
Oh dear completely outplayed in this one. Can’t remember the last time I’d been resigned to defeat.
After a promising early first half, knocked the ball free, but couldn’t capitalise, and 1-0 at half time meant that to progress further I had to take risks.
Burnt re-rolls very early with some poor dice and with men down and Ian still blocking par excellence (even with a few double skulls along the way) was forced into making a break with a Bull hoping for a mistake which would give me a chance to score and then look to turnover was never meant to be and in hindsight a bridge to far for a dwindling in number side. Although I’m not sure whether I could have done much else, as Ian continued to dominate, turned over and made a comfortable 2-0 win.
Probably my most disappointing game. When you play someone as good as Ian you need to be on top form. It wasn’t the result that disappointed it was a poor performance from me, never really put the Orcs under any pressure and a few silly errors didn’t help. Even more disappointing was the fact that I was completely outplayed. Ian knew his team inside out, took no chances and in my opinion completely trounced me. In fact it was the first time I’ve ever been beaten in tabletop by more than 1 TD.
5th Game ( Lizardmen ) 3-1
Lost toss again, and I was beginning to think of the game against Anca yesterday. However suddenly everything turned around completely. Very quickly. Failed pick up meant I swamped the backfield and get the ref, meant I slowly took apart the skinks. Half time came having turned over the Lizzies, leading 2-0. With only two skinks left, the Destroyers scored a third and gave the Lizzies a chance to score one back. They did without any trouble whatsoever.
6th Game Juergen ( Norse ) 1-1
Should have been a good match up for the Chaos Dwarfs, but lost the toss yet again, so had to be on the receiving end of yet another set of faultless block dice. This was one of those completely unbelievable games. Juergen totally dominated and shredded my AV 9 like tissue. He had trouble trouncing the Hobgoblins but the Dwarfs just seemed to wilt before him. I couldn’t repay him, and my handbagged CD’s were only to content to push him around a little. Juergen scored fairly easily if I remember leaving me three turns to equalise. Having already had a crap half of poor dice, with no re-rolls I managed to make a good break with the Bull Centaur and forced myself into a scoring position, with a covering Hobgoblin. The script wasn’t to be. Without rerolls Juergen gfi’s players for an assist to cancel my hobgoblin ,then Gfi’d a 2 die blitz MY CHOICE

and POW’ed the Bull..
2nd half, My ko’s came back, but the dice rolls didn’t, failed a gfi with sure feet no less than three times and double skulled twice. It didnt help that Juergen rolled blitz on the kick off and knocked my guys away from his making it a nightmare start. The final gfi failure was a killer as it meant the Bull was virtually home free, with Juergen out of re-rolls and only 1 player would have been free to blitz. For a two dice my choice.
Failed gfi meant it was now an easy two dice blitz, it wasn’t to end there though. The next few turns I’ll probably remember forever, and turned from being another frustrating game into one I’ll remember for a long time. 3 turns left now for me to somehow score. Juergen fouls the Bull and gets sent off. OOPS oh no he doesn’t the Ref argues the call and the Bull is stunned. I move a Hobgoblin to put a Tz on one of the players and basically stand the rest of my players up. Juergen fouls the bull again, Sent off. Oops no argues the call successfully again. This time doesn’t stun the Bull. Picks up the ball and passes it downfield where his catcher drops the ball. Ok I work out what I need. Hobgoblin needs to stand up, dodge and gfi twice for the endzone. Then I need to blitz and knock down the catcher near the ball. Then the last Hobgoblin needs to dodge, pick up the ball, dodge, gfi, long bomb and catch.
Ok that’s 3+, 2+, 2+. 2dice need a Pow or Dodge down. 3+,3+,3+,2+,6+,3+.
Needless to say you’ve seen the score it was 1-1. Even Juergen stood up for the 6+ pass as both him and myself were stunned into silence at this stage.
Again felt completely outplayed but the end result at least made me feel a little happier about the three failed Sure-footed Gfi’s and the Double Skulls. Oh yeah Big Guy didnt fail bonehead once again
Whew.
No idea where i finished. Sheets i saw which were 4 all got marked as awesome game and painting was good but god knows what GW\made of that