Do you like this idea? More money for timed matches
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- Da Collector
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Do you like this idea? More money for timed matches
I will take over our league as the new commissioner soon and one of the players made a suggestion:
He asked if 2 coaches voluntarily agree to play with the 4min limit rule, wouldn't it be bad when they could get +1D3 winnings extra. His argumenat is that it suits more to a sports game and even we he does not want to force timed matches on any coach who does not like time limits, he asks for an extra bonus (like the audience likes it more if the match is fast paced etc.)
Do you think its an overpowered idea? Could it give too much money to some teams.
I'm thinking +1D3x 10.000K could be too much, what about +1 on the winnings AND FF roll at the end of the match for both coaches?
(This is just a house rule suggestion)
He asked if 2 coaches voluntarily agree to play with the 4min limit rule, wouldn't it be bad when they could get +1D3 winnings extra. His argumenat is that it suits more to a sports game and even we he does not want to force timed matches on any coach who does not like time limits, he asks for an extra bonus (like the audience likes it more if the match is fast paced etc.)
Do you think its an overpowered idea? Could it give too much money to some teams.
I'm thinking +1D3x 10.000K could be too much, what about +1 on the winnings AND FF roll at the end of the match for both coaches?
(This is just a house rule suggestion)
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- Mr. Zlurpee
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- Da Collector
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No, there is no problem with timed turns. I personally don't like them and most other coaches are noot skilled enough to play under time pressure I guess.
It was the idea of one of the coaches who really likes to play with timed turns.
I didn't want to turn his idea down right away, just wanted to make up my mind. It wouldn't be a good start as the new commissioner to say NO right away from the start, either.
It was the idea of one of the coaches who really likes to play with timed turns.
I didn't want to turn his idea down right away, just wanted to make up my mind. It wouldn't be a good start as the new commissioner to say NO right away from the start, either.

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- Emerging Star
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Are there really that many people who dislike the four minute turn limit? I think it's golden.
I'm not one to sit there and time my opponent, but I have played the occasional game where a player has taken an extraordinary amount of time to finish his turns.
Should such a case arise again I will happily tell my opponent that I intend call 'time' should he continue to exceed the limit.
Waiting for an opponent to make his move is extremely dull and ruins the enjoyment of the game.
Having said that, if the majority of coaches have trouble making their moves within four minutes, perhaps a slightly longer period would be acceptable. (though to be honest, I think four minutes is plenty of time once a player has gotten used to the game)
I'm not one to sit there and time my opponent, but I have played the occasional game where a player has taken an extraordinary amount of time to finish his turns.
Should such a case arise again I will happily tell my opponent that I intend call 'time' should he continue to exceed the limit.
Waiting for an opponent to make his move is extremely dull and ruins the enjoyment of the game.
Having said that, if the majority of coaches have trouble making their moves within four minutes, perhaps a slightly longer period would be acceptable. (though to be honest, I think four minutes is plenty of time once a player has gotten used to the game)
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- Alesdair
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Yes duff...
Since i'm schedualed to play you tonight, we might try a turn limit for the fun of it...
4-6 min...
I'd be up for that... because Shell gets out of class about 9:15, so that would give us about 3:45 play time... about half our usual.
Since i'm schedualed to play you tonight, we might try a turn limit for the fun of it...
4-6 min...
I'd be up for that... because Shell gets out of class about 9:15, so that would give us about 3:45 play time... about half our usual.
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- Darkson
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Then make them play to the 3 minute rule for a cople of games, they'll soon learnduff wrote:We have a couple of players who sometimes struggle with a 10 minute turn limit! We might benifit from a bonus/penelty for exceding time limits.

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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.