My only comment on this one. I wonder how many of these got it wrong in their understanding.christer wrote:8) 31 Yes / 11 Undecided / 117 No
There are have been a lot of votes on the TBB forum for this topic where the vote on #8 for the person was: NO, I really like this idea but with the winnings table shown in the Bugman's rules its too harsh.
Those were actually Yes votes. As Grumble pointed out, a number of folks could not mentally seperate the current cash table with this rule from using it with Bugman's when they voted.
A lot of folks also have shown from comments that they believe that this will hit low TR teams which mathematically it cannot if you have any fan factor at all. It doesn't kick in until after TR 200 for virtually all teams.
Christer .... could you do me one favor .... run one more Poll on #8 with the question phrased like this:
Its just that in every one of the 8 results from the polls on FUMBBL the percentages match up to the TBB poll to date except for question #8 .... which makes me wonder if folks actually understood the question. Without the discussion around it. The comments made on TBB to date really show that this one is the most confusing of the 8 questions as to its impact and effect.In an effort to slow team rating growth over TR 200 and especially over TR 250, would you support the following rule in conjuction with the current LRB 2.0 winnings table:
"If you roll a negative result then the costs of running a team have spiralled out of profit – you must pay the amount rolled out of your treasury. If a team cannot pay then they must lose a re-roll. If they have no re-rolls they lose a player (they can’t afford his wages anymore). The player they lose is the coach’s choice."
I can to date only think of 3 times in the MBBL2 where a team has received negative winnings from a gold roll ... and those teams are TR 250+. Anyway ... thanks for those numbers Christer ... they are appreciated.
Galak