GW's Triple B League --- TBB WE NEED YOUR VOTES!!!
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- Thadrin
- Moaning Git
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Yep. They lost to the Giants on the infamous "Wide right" kick that made Scott Norwood the most famous kicker in history.
Its still better than my Dwarf team and their Steelers-style third place every damn season.
Its still better than my Dwarf team and their Steelers-style third place every damn season.
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- neoliminal
- Ex-Mega Star, now just a Super Star
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I'm appearantly not making much sense.Skummy wrote:Right here, and in tabletop no less. Our league wants the ability to play the same team until the coach wants to play something else. If the team is going to be around for 100 games, then the rules should support this. I thought that was the point of LRB aging.neoliminal wrote:It's 40 games before you start to see that pattern. How many people do you know that have played at team that long?
What I'm saying is that most teams never reach their peak currently, and I'd like to see teams peak earlier and allow teams to continue to play for as long as the coach wants (going a little up and down around that peak).
So for example, a team should be able to play about a seaons worth of games growing (about 10 games) where they reach a peak. After that peak the coach is balancing various factors to keep the team in peak shape and maintaining a balance of rookies, up-and-coming player and stars on the team. If the team plays 40 games, then 30 of those games would be near the highest level the team can attain. If they play 100 games, then 90 of those games should be around that peak level.
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Okay, here's where I am getting foggy...neoliminal wrote:The problem is that most people don't keep teams that long. Have you played a team to 40 games? I don't personally know anyone who has.Dark Lord wrote:What is wrong with that?
I think 40 or 50 games to retirement is fine.
That would probably be why the majority of the BBRC run local leagues of less than 20 teams.Another thing that I think the BBRC has a huge problem seeing is the difference between a league of 50 or 60 teams and a league of 12 teams.
FUMBBL is not an accurate representative of a normal table top league and neither is the MBBL.
The vast majority (at least in this forum) like teams to top out at around 250 and don't want to see very many 300 TR teams. Teams don't reach TR 250 until about 40 games and most people don't play games that long...is this what you are saying?
If so, what is the problem? It looks like the system works...and my poll shows that a lot of people around here agree. Leave it alone.
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- Darkson
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I really think 10 games is much to soon for a team to be peaking, I agree with others, I'd like to see a team get to TR250-300 before leveling out, and if that takes 40 games, fine. If you want to re-set every 10 games you can, and if you want to play the same team for 100+ games, you can.
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- NightDragon
- Legend
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Agreed my DE team reached a peak of 427TR. I set a limit of 300, cut loads of players, but the team still stays, same name and colours. Had them since 1st ed.
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- noodle
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Cool.
In our league nearly everyone has played a team past 40 games...
The most is... Hmm... 18+5+6+7+4+7+10+9+9+8
It peaked at 600 TR
All I wished was that it DID peak. In 3rd ed they never levelled off. With the current system I think they will. (Retirements and deaths depending)
Although I'd set the natural maximum at 350-400, thats because only very few get close to this now...Only two in our league
In our league nearly everyone has played a team past 40 games...
The most is... Hmm... 18+5+6+7+4+7+10+9+9+8

It peaked at 600 TR
All I wished was that it DID peak. In 3rd ed they never levelled off. With the current system I think they will. (Retirements and deaths depending)
Although I'd set the natural maximum at 350-400, thats because only very few get close to this now...Only two in our league
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- neoliminal
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That poll is kind of skewed anyway. I mean you didn't even give an option for 40+ or 50+ you put what your FUNBBL data showed as 250 TR teams as the top and then when right to "never retired".
What I asked was: Most people want 250 to be the top TR and you say that it takes 40 games to get there. So if most people retire teams before that (what you said) why are we messing with the system? Boomshanka! It works!
What I asked was: Most people want 250 to be the top TR and you say that it takes 40 games to get there. So if most people retire teams before that (what you said) why are we messing with the system? Boomshanka! It works!
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- neoliminal
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There's a limit to the number of items in the poll. I put the values I thought would most likely reflect where people are retiring based on the data from fumble.Dark Lord wrote:That poll is kind of skewed anyway. I mean you didn't even give an option for 40+ or 50+ you put what your FUNBBL data showed as 250 TR teams as the top and then when right to "never retired".
What I asked was: Most people want 250 to be the top TR and you say that it takes 40 games to get there. So if most people retire teams before that (what you said) why are we messing with the system? Boomshanka! It works!
What I want is a system where teams level out BEFORE they get retired.
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- Munkey
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Are you saying that you want teams to begin to level off at TR 150 (after about 9 games per this thread)?neoliminal wrote:My point was that teams do just continue to rise. The vast majority of teams never see 30 games.GalakStarscraper wrote:I think I completely misunderstood whatever it was you were trying to show with the FUMBBL data. So what was the point of the FUMBBL data from your eyes?
If you want to look at what happen on FUMBBL after 40 games when the number appear to rise and fall, that's what I would want to happen after 10 games.
I'm about to get there with my new team now and they're only just hitting their stride. I could live with a TR 200 level (would prefer 250), 150 seems a little low to me.
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[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
- Darkson
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Agreed, I've a DE team that's reached 155 after 5 games. So in a 10 game league my team would sit still for 5 games? No thanks.
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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
- neoliminal
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I'm interested in seeing rookie 100TR teams play games that are interesting with whatever the top level teams end up being. Right now you get a decent percentage of wins as the rookie team vs. 170-200 TR teams. Above that you start to really see a slide.
So that means, to me, that you either need a better handicap system or you need to cap lower.
So that means, to me, that you either need a better handicap system or you need to cap lower.
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- GalakStarscraper
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