+AG Hobgoblin rolled a double
- Grumbledook
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+AG Hobgoblin rolled a double
....as the topic says
was thinking maybe an interceptor, catch and passblock or nerves of steel
though dodge could be good, but of course tackle is the pain then
so any other suggestions?
It was double 5 so the movement choice is there as well
was thinking maybe an interceptor, catch and passblock or nerves of steel
though dodge could be good, but of course tackle is the pain then
so any other suggestions?
It was double 5 so the movement choice is there as well
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- Grumbledook
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It depends how you play your team.
If you use a running play, give him dodge to both protect and dodge around.
If you want a passing game, pass would be a great choice and then make him a passer.
Or if you have a passer allready you could make him a catcher and give him NOS or catch, but i would not really do this as he becomes way to obvious target this way.
I would have taken dodge, but as i said it depends on your playing style.
If you use a running play, give him dodge to both protect and dodge around.
If you want a passing game, pass would be a great choice and then make him a passer.
Or if you have a passer allready you could make him a catcher and give him NOS or catch, but i would not really do this as he becomes way to obvious target this way.
I would have taken dodge, but as i said it depends on your playing style.
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- Grumbledook
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- Kamikaze Rudy
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I took Accurate with my 4AG Hobbo and I have never looked back.
You may not use him all the time, but the possibility of throwing a Long Bomb on a 4+ was too much to turn down. Plus, I already had a Bull Centaur with Catch when my hobbo rolled that.
Another possibilty is Catch, for when he gets Pass Block with his next skill.
Another intriguing possibilty is Leap....
You may not use him all the time, but the possibility of throwing a Long Bomb on a 4+ was too much to turn down. Plus, I already had a Bull Centaur with Catch when my hobbo rolled that.
Another possibilty is Catch, for when he gets Pass Block with his next skill.
Another intriguing possibilty is Leap....
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- Thadrin
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- DoubleSkulls
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I don't really see the pass block route working against decent coaches. Sure if you've got at least 2 it can cause problems but one decent interceptor isn't going to be given the chance.
I'd go for dodge (not everyone has tackle), side step (helps make him annoying) or pass (do you want a passing game?) .
I'd go for dodge (not everyone has tackle), side step (helps make him annoying) or pass (do you want a passing game?) .
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- Grumbledook
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I went for catch, shame he tripped up on a 2+ dodge with a reroll and seriously injured himself 2 turns into the match :/
as for an interceptor, the threat of one stop people passing over certain spaces, and i thought catch would be better than NOS cause even if i do put a tz on it a rr is a better chance or getting a 6 than once rolling a 5+
as for an interceptor, the threat of one stop people passing over certain spaces, and i thought catch would be better than NOS cause even if i do put a tz on it a rr is a better chance or getting a 6 than once rolling a 5+
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- wesleytj
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i woulda been boring and gone with dodge. ag4 blk dodge hobgob... oy ! he thinks hes an elf!
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