What to start a human team with?

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Bifi
Emerging Star
Emerging Star
Posts: 363
Joined: Tue Jun 24, 2003 9:06 am
Location: Bratislava, Slovakia (far away from anybody)

Post by Bifi »

ianwilliams wrote:The last thing I want to do is ruin my opponent's team and give the next person to play him an easy game.
You're obviously right. How to achieve balance between helping yourself and helping other coaches?

Reason: ''
User avatar
noodle
Star Player
Star Player
Posts: 606
Joined: Thu Jan 01, 1970 12:00 am
Location: Sheffield UK
Contact:

Post by noodle »

The general concensus in our league is to take four blitzers, a thrower, some linemen, an apothecary maybe...

only 3 rerolls max...

Otherwise you will be crushed in your openning match either on score or by an orc (or even norse!) team that can't believe its luck...

you NEED those block players!

Starting with an Ogre is also good, providing he doesn't mess up for you :)

In a recent orc vs. human game the ogre was the deciding factor...

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Dark Lord wrote:while I crush your tu-tu wearing Ag 4 pansies into the pitch. I'll win 2-1 and you'll be setting up 4 or 5 players for your next game.
:cough: AG4 humans?

Reason: ''
Ian 'Double Skulls' Williams
Dark Lord (retired)

Post by Dark Lord (retired) »

He said he played his Humans like Elves. Scored every 2 turns. I was talking about elves.

As for applying that post to humans... just substitute Ag 4 with AV 7.

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

Dark Lord wrote:
Zombie wrote:
Dark Lord wrote:I've concluded that nobody throws blocks or fouls in Zombie's league because that team would be disintegrated in mine.

With a 5 FF and 4 ST players and no block any decent coach here would cripple it in about 5 or 6 turns.
With no tackle, no dirty player and very little block? How? You'll have a hard time just puting the catchers down. Remember that this is a starting team, and meant to play against other starting teams.
How? :lol: Well, let's see. Just about any team out there starts with enough blitzers to get 2 dice, attacker's choice with block on every one of those catchers. And if they target them individually it's no prob to get 3 dice against.

And DP is hardly necessary to crunch one or two of them each half.
If you're starting any team with 4 blitzers, i garanty that your lack of rerolls will mean the game for me.

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

ianwilliams wrote:
Zombie wrote:The fact that you have five team rerolls, and 12 skill rerolls, helps a lot. And playing like elves doesn't mean dodging all the time. My wood elves fight it out whenever the opportunity arises. Playing like elves means using the passing game to score in two turns everytime.

And like i said, people aren't gonna have tackle in their first game. By the time they have it, my catchers will have block.
How do you intend stopping them scoring?
Now that's a good one. I agree that this team lacks a lot in the defensive department. But it has great offensive capability, and the huge longer term potential is by far the biggest seller for me. By the end of the season (say, 10 games), they should be maxed out in all positions AND have 5 rerolls! I never build my teams to be the strongest possible from the get go. I always build them to be the strongest possible come playoff time.

Reason: ''
Dark Lord (retired)

Post by Dark Lord (retired) »

Zombie wrote:If you're starting any team with 4 blitzers, i garanty that your lack of rerolls will mean the game for me.
Well, since you'll never show any evidence of your successes nor play me, I have no confidence in any of your suggestions. In fact, like I said, any coaches I have seen use your starting rosters have been crushed.
You claim this team has long term "potential" and not short term, but the short term is what gets you to the long term. Rough starts = long recovery and rebuilding times.
I think potential is the wrong word. Your english is bad so let me help. The word you want is gamble. Your team is a long term gamble.

(And it's "guarantee"... :roll: You should really stop yelling at non-english speaking posters until you are fluent.)

Reason: ''
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Zombie wrote:I never build my teams to be the strongest possible from the get go. I always build them to be the strongest possible come playoff time.
That means you are presumably fairly confident of making the play offs - even if you lose a couple of games early on. I think your lineup would possibly work if you are the best coach in a league, but a more evenly balanced league it may struggle to qualify.

Reason: ''
Ian 'Double Skulls' Williams
Dark Lord (retired)

Post by Dark Lord (retired) »

ianwilliams wrote:
Zombie wrote:I never build my teams to be the strongest possible from the get go. I always build them to be the strongest possible come playoff time.
That means you are presumably fairly confident of making the play offs - even if you lose a couple of games early on. I think your lineup would possibly work if you are the best coach in a league, but a more evenly balanced league it may struggle to qualify.
I think it means he is the commish of either a one man league or a bunch of people who don't know how to play, because 4 catchers and no blitzers would be very lucky to make the play offs in any league I have ever been in.

Reason: ''
Skummy
Legend
Legend
Posts: 4567
Joined: Fri Oct 11, 2002 5:48 pm
Location: Camping on private island, per BBRC advice.

Post by Skummy »

Depends on the league. Our various tournaments all have different formats. Everyone makes it into the Chaos Cup playoffs, while the Spike and Dungeonbowl only let in about 1/2 the league. Only 4 out of 32 teams make the Blood Bowl playoffs. League rules make all the difference in the world on how you start a team.

Reason: ''
[url=http://www.bloodbowl.net/naf.php?page=tournamentinfo&uname=skummy]Skummy's Tourney History[/url]
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

Dark Lord wrote:Well, since you'll never show any evidence of your successes nor play me, I have no confidence in any of your suggestions.
Is it me who won't play you, or you who won't play me? I've already offered many times to play you though JavaBowl or BBirc, to prove to you that orcs are stronger with goblins, but you've always found a way out.

Now of course, since i've found out that you have no interest in finding out anything about orcs, and just want to compare your coaching skill with mine, probably in hope of boosting your ego or for bragging rights, it's not very interesting for me anymore.

I frankly don't give a damn if you're a semi-god compared to me or a complete newbie. Since all you ever do is make personal attacks against me on these boards, i really have lost any interest i could have in anything regarding you personally.

Reason: ''
Dark Lord (retired)

Post by Dark Lord (retired) »

Oh ok. lol :lol:
Zombie this is an old fight, that like you I believe you weasel out of any chance you get. I will not continue it here, because Deathwing has warned both of us about it. You have been baiting me for 2 days now....aren't you tired of it yet?

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

Dark Lord wrote:(And it's "guarantee"... :roll: You should really stop yelling at non-english speaking posters until you are fluent.)
First, Merriam-Webster online says that both are equivalent as transitive verbs. Second, i'm not asking for perfection; just for something that can be understood without having to make unneeded efforts, because that's just common courtesy.

Reason: ''
Dark Lord (retired)

Post by Dark Lord (retired) »

When I enter garanty into Merriam Webster Online I get:

The word you've entered isn't in the dictionary. Click on a spelling suggestion below or try again using the Dictionary search box to the right.

Suggestions for garanty:
1. guaranty
2. granita
3. garnet
4. granite
5. garnets
6. grantee
7. Granit
8. Garnett
9. Granite
10. garment

Reason: ''
User avatar
Zombie
Legend
Legend
Posts: 2245
Joined: Tue Aug 13, 2002 4:07 pm
Location: Montreal, Quebec, Canada

Post by Zombie »

ianwilliams wrote:
Zombie wrote:I never build my teams to be the strongest possible from the get go. I always build them to be the strongest possible come playoff time.
That means you are presumably fairly confident of making the play offs - even if you lose a couple of games early on. I think your lineup would possibly work if you are the best coach in a league, but a more evenly balanced league it may struggle to qualify.
Good point. But i think it has more to do with how many teams make the playoffs. In my leagues, typically 50 to 80% of the teams make the playoffs (depending on how many teams are registered in the league). A bit like the NHL, as opposed to say major league baseball. We find that this keeps things more interesting for everyone until the end. In this kind of setting, finishing strong is definitely more important than starting strong.

The same would also be true, to some extent, if few teams made the playoffs but the season was very long (more than 10 games). Then, you can start to collect rewards from your long term proposal before the season is even half way done. Any ground you may have given in the first half of the season is then compensated by the ground you'll gain in the second half.

Also, i tend to think of the second season before my team is even created, but that's just me. I'm a long term freak (pun intended).

Reason: ''
Post Reply