Positional Colours

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Stuntman Mike
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Positional Colours

Post by Stuntman Mike »

I want to start up a human marvel caracture team, and I've been told that as they will be non-standard figures the bases have to be marked in different colours depending on their position, Thrower, Blitzer etc. Can some tell me what colours they need to be for each position.

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Post by Patchwork »

Green = blocker
white = thrower
yellow = catcher
red = blitzer
grey = lineman

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Post by Meradanis »

Patchwork wrote:Green = blocker
white = thrower
yellow = catcher
red = blitzer
grey = lineman
Some teams need additional colours:
orange = runner
blue/violet = special player

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Post by Luizda »

Meradanis wrote: blue/violet = special player
Blue = Kicker (not availables in this edition... :()
Violet = Special

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Post by Igor Tahavanale »

Brown = really scared :wink:

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Post by Patchwork »

Meradanis wrote:
Patchwork wrote:Green = blocker
white = thrower
yellow = catcher
red = blitzer
grey = lineman
Some teams need additional colours:
orange = runner
blue/violet = special player
Yep they do, but I didn't know if there were accept standards for them.

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Post by Buggrit »

Hey Mike, what they said :D
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Post by horekim »

Bear in mind that grey for linemen is the same as no color. In 2nd edition BB the figures played on a grey surface called astrogranite instead of grass. That's why linemen were grey back then. They could just as well be brown or black or whatever color you usually paint your baserings. The most important thing is that the figures can be told apart. For the same reason I have never really found the need for more than the 5 original colors. Gutter runners are a kind of catchers so they get a yellow basering. The same goes for goblins in an orc team. Dwarf runners can take throwing skills so they get a white basering and so on.

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Post by GreyKnight »

Glad I found this thread.

But has anyone seen GOLD being the base colour for Star Players? I'm not too keen on Blue/Violet for Star Players.

What do you think?

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Post by Thadrin »

The only official colours were white for throwers, yellow for catchers, green for blockers and red for blitzers. Grey was the colour for linemen, though as was stated this was probably only due to the astrogranite.

These are the ONLY colours ever officially named, though blue was widely accepted for kickers, so runners never had a colour and anything you hear or read otherwise is misinformed. If I saw Orange base rings that would mean nothing to me. Personally I painted my Dwarf Runners bases white to match their passing skills access, and my Skaven Runners yellow, as they were once uopn a time catchers.

All of this said, 2nd ed was near enough an entirely different game. Use these colours as guidelines, but it really doesn't matter how you do things as long as there is a way to differentiate the positions from each other. Base rings are no longer part of the rules and you do not HAVE to use them. There are plenty of alternatives.

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Post by Meradanis »

Thadrin wrote: These are the ONLY colours ever officially named, though blue was widely accepted for kickers, so runners never had a colour and anything you hear or read otherwise is misinformed. If I saw Orange base rings that would mean nothing to me. Personally I painted my Dwarf Runners bases white to match their passing skills access, and my Skaven Runners yellow, as they were once upon a time catchers.
I never said that orange was the official colour, but as you said yourself, those base rings are totally unofficial by now. Blue has been widely accepted as kickers, and orange seems to be what most people use for their runners (if they want an extra colour for this position). And I'm entirely sure that orange base rings would mean something to you, if you were facing a Skaven team with 4 miniatures having it. You can't be that uncreative.

Base rings are no longer part of the rules and you do not HAVE to use them. There are plenty of alternatives.
Please name some. When playing with 2ed edition minis, or third party minis, base rings are still the best way to go for me. I'm even using them for my new dark elf team, although they're plain boring 3rd edition minis.

(Note: I accidentally edited this post instead of quoting it. The joys of being an admin - I clicked the wrong button. Hope I restored it properly.
-Thadrin)

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Post by Stout Youngblood »

Base rings are helpful on an Amazon team, too! Not a lot of difference between some of the linemen and blitzers.

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Post by Thadrin »

Thadrin wrote:Please name some. When playing with 2ed edition minis, or third party minis, base rings are still the best way to go for me. I'm even using them for my new dark elf team, although they're plain boring 3rd edition minis.
I've seen parts of armour colour coded. I've seen the feathers on Amazon players colour coded. My Orc team has 4 Orcs with double shoulder pads and helmets - my blitzers - and several players with no helmet and only one shoulder pad each - Lineorcs.

In many cases the figures should pretty much explain themselves (Shadowforge Nuns, 2nd edition Skaven, Norse - no matter what you use as Ulwerener, most elves). The sculpts are sufficient by pose and equipment. 2nd Ed Dark Elves are definitely problematic, as are the "new" Humans. In those cases I'd recommend the standard base ring colours and ignore anything else - no matter what you've read online. Give any cases not covered the nearest colour based on skill access.

When it gets down to it as long as each position can be quickly differentiated from the others there's no problem. Find a solution that suits you.

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Post by Ithilkir »

In all honesty I've never played a 2nd edition game where a blue base ring was used. Kickers had linemen stats so we just kept them as grey and used kicker miniatures (the horror!), was pretty distinctive.

As for orange on a skaven team.. I'd sit and wonder why they weren't yellow. Afterall they're the nearest equivalent of a catcher and thus should be using the yellow baserings irather than a random colour.

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Post by Dave »

dammit Ith ... what rock did you creep out off ..

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