ROCKET-BOWL IV ~ 27-28 Oct' 2012 ++Purplegoo wins!++

Post your announcement for your tournament. You many only have ONE thread per a tournament in this area. The dates of your event with the year should be included in the subject header.

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Re: ROCKET-BOWL IV ~ "May the 4th be with you!" 27-28 Oct' 2

Post by Pug »

+++MISSION CONTROL TO ENTRANTS...MESSAGER START+++

Tickets to RB IV are open.

£11 NAF
£16 Non-NAF

1st post has been updated...

Grudges welcome!

+++ MESSAGE ENDS +++

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

forget to mention...as like last year...if there enough 15 yo or understand attending then I'll include the 'Space Cadet' award.

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

...also as a side note...the main Rocket Bowl trophy will be remade in brass copper and Steel. ..

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

Pub has confirmed £17.50 for the usual x2 Breakfast , x2 Midday meal offer during the tournament...shout out if interested.

Like last year really need numbers a fortnight before event...cheers Sports Fans!

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

+++ MESSAGE STARTS +++

Places on the Rocket Bowl are limited to 34.

32 seats avaliable till launch!...

+++ MESSAGE ENDS+++

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Podfrey »

Sounds like a "blast" ;-)

BTW, what races are in each Tier?

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

Yeah...thought that question might crop up....after I had released the basic rules outline...I've got to refined the thread where the BBRC semi official list is....

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

Acerimmer...ta. ticket money received. ..

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

BigMadDrongo...paid..nice!

*** MISSION CONTROL BULLETIN!***
The Round by Round rules currently on display, break NAF sanctioning guides. So I'm considering at the moment alterations to the round by round rules to get in compliance or , if you lot wishing to attend, want to leave the rules as-is and go for a non NAF sanction tourni??

You lot have a think, I'm going to find a saw, a large hammer and a gas axe to tinker with the rules with!!..

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

+++MISSION UPDATE+++

Below is a prelim alteration to the Round by Round special rules that needed altering...I'm putting them forward to the NAF Rubber Stamper chap and see what the out come is...



SPECIAL RULES FOR ROCKET BOWL IV - Dimension Warp:

This is for rounds 2, 4 and 6.
One coach rolls on the table below for event situation before the game starts and players are setup, weather rolled etc.

ROLL a D6…

1 = Phase Ball
+++The ball is playing silly buggers with the current quantum state of the universe. Occasionally, to all players’ annoyance; it will suddenly phase out of existence, only to reappear a moment later in a slightly different place.+++
At the start of any coaches’ turn, roll a D6. On a result of a “1” the ball phases out of this reality for a split second; even if being carried by a player. The ball scatters one square in a random direction. The ball may be caught again if it phases back into reality just like a normal scattered ball.


2 = Low-Grav
+++The normal state of gravity has been suspended for the duration of the game, as the field of play feels the lessening effect of its normal pull. Players entering the field find that their every step has a slight bounce to it.+++
For the duration of the game, once per turn, a coach may select one of their own players on the pitch. That player gains the “Leap” skill for the turn.
{REMOVED TEXT}

3 = Heavy-Grav
+++The gravity field on the pitch becomes a weighing problem to anyone taking part in the game, as suddenly armour becomes a millstone hanging from the shoulders and the ball becomes a dense leaden weight. The strain of playing under such conditions takes its toll on the players.+++
The effect of the Heavy Gravity field is to give a -1 to all passing attempts, with ball or throwing team-mates.
{REMOVED TEXT}
For the duration of the match players are under the effects of “Sweltering Heat” due to the huge physical strain of playing in heavy gravity.
If the weather during the game IS “Sweltering Heat” then coaches must roll twice for each player; once for the actual weather conditions and once for playing in a Heavy-Grav environment.


4 = Time Warp Gun
+++The Rocket Bowl Science-Monkeys have handed each coach a weird looking gun-type object and give the simple instructions: “Point, Aim, Pull trigger and watch the fun!...cheerio!”. Bemused, the coaches try it out on a random player during warm up and watch them suddenly zip around the field in a blur for a few seconds.+++
Once in their own turn, a coach may nominate a player on their team (Not holding the ball!) and attempt to hit the player with the “Time Warp Gun”. The coach rolls a D6 on a roll of a 6 the targeted player gains for that turn the Sprint, Sure Feet and Frenzy skills.
Any other result means the coaches aim was off or they selected the wrong dial/knob/widget on the gun!

{REMOVED TEXT}


5 = Schrodingers’ Ball
+++A strange haze surrounds the game ball. When looked upon the players aren’t too sure whether it is there or not. Also noticed around the field are shadowy outlines of ball shapes. It’s all quite strange…and not a cat or box to be seen!+++
When a player carrying the ball crosses any endzone score line, the owning coach rolls a D6.
1 – 5 = The ball exists! Carry on as normal.
6 = Oh dear, its not there! The ball is not actually there and disappears from the players grasp.
Scatter the ball back into the pitch from the space where the player crossed the line as though from a “throw-in”. Any scattering of the ball is not allowed to be caught unless it is the last space for the ball to end up in. This represents the ball re-emerging into reality at that space. (The ball isn’t actually “thrown-in”, it’s just a method to scatter the ball randomly back onto the pitch)

6 = Alternate Reality
+++The air around and on the pitch glitters and shimmers in an unreal way. Players on the field feel an odd sensation, a sensation that differs from what is considered normal.
The “reality” of the situation really hits home once play starts…+++
At the start of each half both coach rolls a D6, the highest rolling coach decides on the round affect from the selection above (re-roll ties).
{REMOVED TEXT}



GRUDGE MATCH RULES: (Round 1)
Any “Grudge” matches listed of TFF (Talkfantasyfootball.org) , shall be played on round 1 of the tournament.
The person nominating the “Grudge Match” shall be the Grudger and the other player shall be the Grudged. Both parties must agree to the match before the tournament. The Friday before the tournament shall be the last day to nominate.
A reason for the Grudge must be a component for the Grudge, not just picking an easy target….so to the rules..
If the Grudger wins their game they may gain an additional “Normal” skill for one of their players for round 2 onwards.
If the Grudged wins the game, they may gain another “Normal” skill for one of their players for round 2 onwards. In addition, the Grudger may remove any additional skill from one of the Grudgers players that they chose prior to round 1.
A drawn game and neither coach gets any bonuses and the game is scored as normal.

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

no news yet...but if above changes need to be redone ,there shouldn't be much difference.

CARRY ON!

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Dobby »

pug can you put my bro down as interested and both in for the meal deal also will pay in august if thats ok :D

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

Yeah no problem
Dobby +1 !

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Dobby »

going to be changing naf names so it will be Big Dobby = me and Lil Dobby = my bro :D

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Re: ROCKET-BOWL IV ~ 27-28 Oct' 2012 TICKETS ON SALE

Post by Pug »

ok...I'll update ready for change!

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