Prat...

Moderators: lunchmoney, TFF Mods
inkpwn wrote:Can someone PM me or post the skill system for this one, my phones dying. Its telling me I'm low on space (though nothing has been put on my phone since it decided this) so it automatically closes everything but the browser and messaging.
So yeah, I can't use my pdf reader, pain.
Darkson's Rules wrote:BEFORE registration, you may choose 4
normal skills and 2 normal or double skills
(coaches choice - no stat increases), max
of one per player. Number these skills 1-6
(doubles being #2 and #5) – these are the
games they come into effect. All skill
choices should be shown on your roster.
If you do not allocate skills before game 1,
you will not have a skill for that game, and
will be asked to choose all skills before
game 2.
Stunty teams (Halflings, Goblins, Ogres,
Skaven-less Underworld and Saurus-less
Lizardmen) may take an additional normal
skill for round 1 and another for round 4,
for a total of 8 skills. These 2 “extra” skills
may be stacked on a player already given
a skill, as long as the player has Stunty.
Maximum of 2 skills per player (so no 3
skill Snotlings for example!).
Vampire, Underworld, Chaos Pact, Slann,
Nurgle, Chaos and Khemri can all take
one additional normal skill for round 1, for
a total of 7 skills. This “extra” skill may be
stacked on a player already given a skill.
Humans, (Pro) Elfs and Necromantic can
all take one additional normal skill for
round 4, for a total of 7 skills. This “extra”
skill may be stacked on a player already
given a skill.
I know no-one will do so, but anyone found
altering their skills between rounds will
have their scores for previous rounds reset
to 0. If you or your opponent is found to
have taken an incorrect skill, the incorrect
roster will be given a basic loss for points
(no TDs, no Cas), and the coach asked to
correct the skill before the next round is
announced.
I'm sure I saw an email about a pill that can stop that sort of pain......Darkson wrote:Just found the email - pain accessing on the phone.
After last year's controversy I would have thought you would have sorted this months agoDarkson wrote:Good news: Stunty Cup sorted.
So glad to see I'm not the only one that loses sleep over these things and frets that some thing is forgotten.Just off to pick up new printer cartridges (as I forgot to note down what type of printer it was this morning) and get the tea, coffee and milk. 8pm off to set up the tables, then a sleepless night trying to remember whatever it is I've forgotten.
Remind me tomorrow why I run this...
We're all playing proper teams now.Darkson wrote:Good news: Stunty Cup sorted.
Games kick off at ten and Darkson opens the venue at 9:15.inkpwn wrote:Again, sorry, can't the access pdf. What time are we supposed to turn up? 9? 10?