...nothing, as long as the big guy is playing in your team

Moderator: TFF Mods
Pariah wrote:My thought is that the Neg Traits should be lost at 51 SPP's. Maybe higher if testing showed it was too early but I think it would take most big guys a long time to reach 51 SPP's.
I quite like that - 1/36 chance isn't really game breaking and gives you the slight chance of developing stars, getting rid of "Big Guy" or the other negative traits.Longshot wrote:In our league, we use this house rule:
On a double 1, you can remove it or take one (for skavs, chaos...), And you can take a Trait that you shouldnt (Orc can take jump up on a double 1)
My kroxigot is now clever!!![]()
Huh ... this is one of the more fun aspects of the MBBL2 league. Of course the rules have changed a lot since 2nd edtion. But the vast majority of the coach like the new on pitch rules for spellcaster in my league.narkotic wrote:I voted no.
I always hated three things of the 2nd ed. Rules:
1) on pitch magic users!