(I'm thinking about doing the same but with a ref miniature on the bottom... that way you're always sure, against any oponemt

Red or Green for the human suggested

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Argh! Why didn't I think of that! It would have solved all the incongruity issues :pAino wrote:I'm thinking about doing the same but with a ref miniature on the bottom... that way you're always sure, against any oponemt
Now that is a sweet idea!!!!! Run with it that would look great.Greyhound wrote:Why not leave the human blitzer as a shadow? Basically leave him black with just Gray highlights. That would make the WD stand out more and would fit in with any oponent.
I'm not sure I have the acting skills to pull off such a complex facial expressionburgun824 wrote:There is no incongruity issue. If anyone brings it up just stare at them like this:
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Nice idea - shouldn't be too easy to test, and overpaint if it doesn't work. I'll give it a tryGreyhound wrote:Why not leave the human blitzer as a shadow? Basically leave him black with just Gray highlights. That would make the WD stand out more and would fit in with any oponent.