LRB 6.0

Contains old topics long since discussed. Now here purely for reading, not for posting to.

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daloonieshaman
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Post by daloonieshaman »

no,
being arrogant Americans we just changed the date/time line

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Post by Ironjaw »

daloonieshaman wrote:no,
being arrogant Americans we just changed the date/time line
No need for the word "arrogant" there- it's a given when you say "American"

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Re: LRB 6.0 approved by Jervis (sorta)

Post by SillySod »

Americans cant tell the time. Anyone got some actual news? :)

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Re: LRB 6.0 approved by Jervis (sorta)

Post by artjones123 »

GalakStarscraper wrote: .
So, will Impact stop selling Smbat?

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Post by DoubleSkulls »

Grumbledook wrote:the aussies have run tournaments like this for years

even doing that certain teams are stronger starting out than others, so I still see tournaments adpating some house rules

I still hold the stance that stat increases give a big boost and give an unfair advantage, would have less problem with them compared to being able to "buy" the stat increase

it would be entirely possible for someone to win a tournament by getting 2 lucky skills rolls after the first game this way, this I'm not a fan of

this is another discussion entirely though for the tournament discussion board, or the NAF site ;]
The biggest Australian tournament, CanCon, has always been a 1m progression system - even under LRB4 and earlier. Under LRB5 the only tweak is allowing the "choose your MVP" option and disallowing cards. Otherwise its full LRB5/6. IMO this works fine. There isn't any one tournament system that is balanced for all races (or even all tier 1 races) so you are making decisions about formats which favour some tier 1s over others. Hence normal progression rules work okay in tournament formats. Most aussie tournaments - even the rez ones - allow inducements too (so you see the odd star player for example).

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Post by DoubleSkulls »

Ironjaw wrote:I know league play is important, but the fact that tournaments are given no consideration at all is beyond a joke.
Tournament play is given consideration. Why else would we have change the apoth?

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Re: LRB 6.0 approved by Jervis (sorta)

Post by StoneColdSpider »

any idea on when GW will put LRB6 on the website???

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Re: LRB 6.0 approved by Jervis (sorta)

Post by skritter »

StoneColdSpider wrote:any idea on when GW will put LRB6 on the website???
No!! ....Please Tell Me.

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Re: LRB 6.0 approved by Jervis (sorta)

Post by WildAnimal »

Thinking on sending my Special Forces unit on a raid to GW-HQ to retreive LRB6 for me....

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Re: LRB 6.0 approved by Jervis (sorta)

Post by daloonieshaman »

I thought if you print out lrb5++ test rules and pencil in the changes you would be good

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Re: LRB 6.0 approved by Jervis (sorta)

Post by WildAnimal »

GalakStarscraper wrote:.
Maybe, maybe Galak...Maybe my unit could get me the new W40k Tyranid Codex, while they are there, and MAYBE get red of some of those "suits" who decide things hehe.

Cheer up, having fun is the only thing we can do while we wait for Greed Workshop to publish LRB6.

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Re: LRB 6.0 approved by Jervis (sorta)

Post by daloonieshaman »

GalakStarscraper wrote:.

does this contradict Leap?
according to the wording a PB player can use skills and the player does have to dodge in order to leave opposing players’ tackle zones
HUH?
Leap:
The player does not have to dodge to leave the square he starts in.

I thought you guys were cleaning up errors like this

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Re: LRB 6.0 approved by Jervis (sorta)

Post by daloonieshaman »

so Galak
never mind, since you do not see that the mistake was always there, it doesn't matter, doesn't exist, mute point, I am sorry I pointed out the wording error.

but here is how the play will go down if anyone actually got PB and leap (say like a Slann team)
Offense:
Pass to that guy
Def:
Pass Block
Off:
go ahead
Def:
this guy in that tackle zone is gonna make the PB
Off:
make your dodge
Def:
I use leap
Off:
Okay, make your dodge
Def:
I don't have to I am leaping
Off:
sorry, according to PB you may use leap and you have to dodge.
Def:
BS I have leap so I don't have to dodge
OFF:
I did not write the skill description, not my fault, you can still use leap but you have to dodge according to the skill description
Def:
right here under leap "don't have to dodge"
Off:
I have no argument with that
what hamstrings you is PB who lets you use the skill AND you have to dodge, says it right there in black and white plain as day
Def:
whatever lets get on with the game 1-3 yes 4-6 no agreed
OFf:
yes, this sucks I thought they were supposed to fix things like this.

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Re: LRB 6.0 approved by Jervis (sorta)

Post by Pug »

I shall retrieved the old ball point pen and update the LRB5+ !!

Good to see Grandma doing a good job of squeezing one out on her own doorstep!!

:smoking:

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Re: LRB 6.0 approved by Jervis (sorta)

Post by daloonieshaman »

maybe because before Slann nobody was stupid enough to end up with PB and Leap

I did not write the contradiction I just pointed it out

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