Reconsidering the ruling on Khorne?

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Re: Reconsidering the ruling on Khorne?

Post by Darkson »

It's chaos - the All-Stars won the Chaos Cup before they were formed, so of course it's your fault. ;)

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Re: Reconsidering the ruling on Khorne?

Post by rolo »

I've played against Khorne in my Cyanide league many times. I've played one game with, and several against, in my local tabletop league. They're fun and challenging to play, and they're certainly beatable.

The crunch itself has never been a problem. Right now I'm looking at the bbligue stats, which shows 32% win, 20% tie, 48% loss for 1218 teams in 6168 matches. That's comparable to Underworld and Vampire - hardly overpowered.

Some coaches seem to have a problem with the fluff. Looks like some of the same folks complaining about it here as on the Cyanide forums. And it's true that some of the demons don't seem to exactly match the level of power that the units of the same name have in Warhammer. But that's hardly a reason to ban a team. Blood Bowl was never intended to be a 1:1 Warhammer conversion. There's no such thing as Underworld in Warhammer, for example. Most infantry units move at the same speed (or at least used to, haven't played Fantasy in a while). Blood Bowl is different sometimes.

Overall, we know that there are plenty of NAF coaches (myself included!) who would be happy to play Khorne at a NAF tournament if they were allowed. We know the team isn't even close to overpowered. The team would be a fun modelling and painting project, or I could buy https://www.indiegogo.com/projects/mk18 ... res#/story
And of course, there are plenty of coaches who hate the team for whatever reason and would never play them. That's fine. Nobody's holding a gun to their heads and forcing them to field a Khorne team. But I think the coaches who hate the team so much that they would ban everyone else from playing it are a minority.

If there were an NAF-wide poll on whether to allow Khorne at tournaments, I would vote yes with no second thoughts.

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Re: Reconsidering the ruling on Khorne?

Post by Itchen Masack »

The Khorne roster, even if it was perfect, would never be allowed as it was released by Cyanide. The release of the steaming pile that is currently BB2 will only help condemn anything Cyanide ever does and increase the smugness from the other side of the BB divide :D Oh and give Darkson plenty more reasons to carry on his hate affair with the company.

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Re: Reconsidering the ruling on Khorne?

Post by Valen »

Why can there not be a NAF vote of such a matter?

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Re: Reconsidering the ruling on Khorne?

Post by SBG »

For me it's simple: if it wasn't approved by the BBRC, it isn't approved.

I run a tourney where Khorne, unless approved by BBRC, will never be allowed.

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Re: Reconsidering the ruling on Khorne?

Post by Valen »

Got to say that is very small minded over you, you are aware the BBRC is dead right?

The Khorne roster has been play tested the feck out of it and there is absolutley nothing wrong with the roster apart from the fact the flulf isn't to some peoples taste, that is the ONLY issue as far as I can see from 14 pages of crap

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Re: Reconsidering the ruling on Khorne?

Post by SBG »

I know BBRC is dead. The way it was «killed» isn't right in my view.

I'm a traditionnalist by nature. I absolutely hate change and I strongly believe that if it's not broken, don't fix it. I don't think LRB 6.0 is broken at all.

I play games (all games) with the rulesets they got and never liked experimental rules. I hate the Khorne roster. Hated every game I played against them. So narrow minded or not, they're not approved, so I won't allow them.

Heck, I wouldn't even play games against them in a tourney since those games wouldn't count towards my rating.

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Re: Reconsidering the ruling on Khorne?

Post by sann0638 »

Out of interest, what would your view be if the naf approved them? Would you play v them?

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Re: Reconsidering the ruling on Khorne?

Post by Sandwich »

Out of interest, are Cyanide even putting Khorne in BB2?

Its a lot of clamour for a team which may not even be supported in a couple of weeks/months/years (or whenever the release date is now)

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Re: Reconsidering the ruling on Khorne?

Post by Buggrit »

Looks like they're putting Bretonnians in BB2 **Runs for Cover**

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Re: Reconsidering the ruling on Khorne?

Post by SBG »

sann0638 wrote:Out of interest, what would your view be if the naf approved them? Would you play v them?
I don't think it's NAF role to change the rules. And wasn't that vote already conducted?

As far as playing them? We don't have the luxury of having 5-6 tourneys a week within driving distance of your place around here, so it's hard to say. But would I go to a tourney that has 3 khorne teams out of 12-16 (cause these are big tourneys around here)? Definitely not.

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Re: Reconsidering the ruling on Khorne?

Post by SBG »

Buggrit wrote:Looks like they're putting Bretonnians in BB2 **Runs for Cover**
Even though this team is more appealling to me, it's still not official.

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Re: Reconsidering the ruling on Khorne?

Post by sann0638 »

SBG wrote: I don't think it's NAF role to change the rules. And wasn't that vote already conducted?
I don't think there has been a vote. But I also wasn't suggesting NAF changing the rules, just asking the question.

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Re: Reconsidering the ruling on Khorne?

Post by rolo »

There hasn't been a vote, only a decision which sounded to me a lot like waiting to decide how the team plays.

And for whatever reasons, gamers in general hate change. Not just Blood Bowl players, look at the whining whenever a new edition of D&D comes out. Or a new console. Or any game really.
I'm not trying to offend anyone here, I've done as much whining in my time as anyone else.

But I remember when Death Zone came out and the old-school second ed players were nearly screaming. Six new teams! They'll never let any of those in their league. "GW is just trying to make Warhammer with footballs!!". Those six teams were Wood Elves, Chaos Dwarves, Halflings, Undead, Goblin, Chaos. Would Blood Bowl really be better off without them?

Then a few years later, another supplement came out. With Norse, Amazons, Lizardmen. "OMG those teams are broken! I'll never let those in my league!". Now they are a standard part of Blood Bowl (although Norse have gone through a few revisions since then).

So my prediction is that eventually, Khorne will become sanctioned for NAF tournaments (at least as an optional team which the tournament organizer may ban). There will be a lot of bitching, and whining, and boycott threats ... and then it will die down and become no big deal.

(Then Cyanide will release Blood Bowl III in 2028, with a Stunty Leeg addon, and the sh*tstorm starts all over again)

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Re: Reconsidering the ruling on Khorne?

Post by Valen »

SBG wrote:
Buggrit wrote:Looks like they're putting Bretonnians in BB2 **Runs for Cover**
Even though this team is more appealling to me, it's still not official.
Unless the NAF have changed the wording of their rules (I think it is on page three or four of this thread), it states only CRP teams are allowed. Slann, Pact and Underworld ae not in CRP.

They are in Icepelt but not CRP. Which means those three are unofficial

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