Okay fine. I'll critique it.
Nerevar wrote:
Position Cost MA ST AG AV Skills Traits Skill Availibility
0-12 Beastmen 60k 6 3 3 8 - Horns G, St, Phy
0-4 Bloodletters 110k 5 4 2 9 Block Horns G, St, Phy
Problem #1. Only 16 player positions available. All teams will look the same. Boring.
Problem #2. Bloodletters are ST 4 with Block and Horns. This is a huge no-no and nobody will take it seriously until you get rid of that. ST 4 (and especially ST 5) can not start with Block. Not only that but the price is waaaay too cheap. Should be around 150K
Nerevar wrote:Big Guy
0-1 Bloodthrister 140k 5 6 2 10 M.Blow Horns G, St, Phy
Big Guy
Thick Skull
Bonehead
Stand Firm
Horns and ST 6? Yeah, this is way over the top. Not only that but you give him Thick Skull and AV 10

This guy will never leave the pitch and is a bargain at 150K. What system are you using to price these? Toss in Stand Firm and this guy will win the whole match for you. Get him Block and he's gonna throw your league into chaos. (pun intended)
Nerevar wrote:
Rerolls: 70k
From the way the rest of the team looks I'd make the rerolls about 300K.
They won't need them anyway because after one turn the other team will be down to 8 or 9 players.
Nerevar wrote:Apothecary: ? (maybe for the beastmen only)
Serious? Wow.
Nerevar wrote:I felt that using unique skills/traits would take away from the game, despite the ever present CHEESE factor; as you can see I tried to make them as fair as I could.
You did? Is this your first team?
Not trying to be offensive but this is way off the deep end.
Play test it and you'll see.