Brettonian Team
Moderator: TFF Mods
-
- Rookie
- Posts: 49
- Joined: Wed Sep 17, 2003 3:47 pm
Brettonian Team
In the general chat forum there was a debate on Brettonian teams being included in BB. See here:
viewtopic.php?t=8944&postdays=0&postorder=asc&start=15
Fluff was provided by Plasmoid and Ian_Williams said he would like to see a team that was style over substance. Regardless of where you stand on that debate I would like to see a Brettonian team and so am presenting my roster here. Please let me know what you think.
I think that if Amazons and Norse can have their own rosters then the Brets can to, however I'd like to see it as a flash and show off team rather than rock hard knight, afterall the Brettonian knights might be great with a sword or at jousting buts thats not particularly useful on a bloodbowl pitch. To this end the younger generation of knights are forsaking traditional ' knightly' skills to focus on bloodbowl skills.
Like all the human teams I would like to keep the team to 4 positions and like the norse amazon teams only 8 positional players so here is the lineup that I think could represent the Brettonians:
0-12 Linemen 6 3 3 8 50K Gen
0-4 Catchers 7 3 3 7 80K Gen AG Catch Leap
0-2 Throwers 6 3 3 8 70K Gen PA Pass, Dump off
0-2 Blitzers 6 3 3 8 90K Gen ST Block, Dump off
Re-rolls 50K
Hopefully this line up and choice of players plus the starting skills should inspire the coach to play with some flair.
Can I know what you think?
viewtopic.php?t=8944&postdays=0&postorder=asc&start=15
Fluff was provided by Plasmoid and Ian_Williams said he would like to see a team that was style over substance. Regardless of where you stand on that debate I would like to see a Brettonian team and so am presenting my roster here. Please let me know what you think.
I think that if Amazons and Norse can have their own rosters then the Brets can to, however I'd like to see it as a flash and show off team rather than rock hard knight, afterall the Brettonian knights might be great with a sword or at jousting buts thats not particularly useful on a bloodbowl pitch. To this end the younger generation of knights are forsaking traditional ' knightly' skills to focus on bloodbowl skills.
Like all the human teams I would like to keep the team to 4 positions and like the norse amazon teams only 8 positional players so here is the lineup that I think could represent the Brettonians:
0-12 Linemen 6 3 3 8 50K Gen
0-4 Catchers 7 3 3 7 80K Gen AG Catch Leap
0-2 Throwers 6 3 3 8 70K Gen PA Pass, Dump off
0-2 Blitzers 6 3 3 8 90K Gen ST Block, Dump off
Re-rolls 50K
Hopefully this line up and choice of players plus the starting skills should inspire the coach to play with some flair.
Can I know what you think?
Reason: ''
Hello!
- NightDragon
- Legend
- Posts: 1793
- Joined: Sat May 11, 2002 7:53 am
- Location: Curtea des Arges
Some queries. Why dump off? And esp to the blitzers? Also 4 catchers with AV 7 I see as a weakness. I don't see this team as survivable. I think that any Human team should have 4 blitzers, call them what you wish. But like you I think the Bretts should have their own team.
Reason: ''
NUFFLE SUCKS! NUFF SAID!
Heretic
Nuffle Blasphemer's Association
[img]http://www.hpphoto.com/servlet/LinkPhoto?GUID=4dd13d90-202c-2355-3cbb-46081754461c&size=[/img]
Heretic
Nuffle Blasphemer's Association
[img]http://www.hpphoto.com/servlet/LinkPhoto?GUID=4dd13d90-202c-2355-3cbb-46081754461c&size=[/img]
-
- Rookie
- Posts: 49
- Joined: Wed Sep 17, 2003 3:47 pm
I chosse dump off as I wanted to encourage the coach to brak through the oppenents line with several players who could then pass the ball on quickly as they got hit, in theory they could do several quick passes in the opponents turn and if thats not flash... plus it reminds of a time when I saw the French rugby time perform a great passing play, basically one player threw the ball and then 3 other palmed it onto the next player without actually catching it.
I put in the 4 catchers as not only are they the quicker players but also the most show off (leap). plus with the strength of 3 I didn't think the armour would be so weak.
I put in the 4 catchers as not only are they the quicker players but also the most show off (leap). plus with the strength of 3 I didn't think the armour would be so weak.
Reason: ''
Hello!
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
My suggestion would be something along the lines of...
This would be a running human team. Still recognisably human - pretty average stats all round with a smattering of skills. As with any human team the blitzers are the stars of the show. Strength access on 6 players makes taking on other bashy teams a possibility. Blockers add a bit of muscle to the mix, but are not just Black Orcs in disguise.
Code: Select all
0-12 Linemen 40K 6 3 3 7 - {G}
0-2 Runners 50K 6 3 3 7 Sure Hands {G, P}
0-2 Blockers 90K 5 3 2 9 Tackle, Guard, Stand Firm {G, S}
0-4 Blitzers 90K 6 3 3 8 Block, Dauntless {G, S}
Re-rolls 60K
Reason: ''
*This post may have been made without the use of a hat.
-
- Rookie
- Posts: 49
- Joined: Wed Sep 17, 2003 3:47 pm
Yeah I saw your lineup on the original post, I actually quite liked it except for the guard / stand firm on starting players. just tackle & stand firm maybe. Also 4 Blitzers with Dauntless?
I made my roster to try to give them that flair and arrogance that Brettonians were once famous for having.
I made my roster to try to give them that flair and arrogance that Brettonians were once famous for having.
Reason: ''
Hello!
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
Yeah, perhaps Guard and SF is a bit harsh. The Dauntless thing is a point of controversy, I know. But they are a bashy team with only ST 3 players. and they are meant to rely heavily on their blitzers. Dwarfs have 2 starting players with block, dauntless and frenzy though.
Reason: ''
*This post may have been made without the use of a hat.
-
- Rookie
- Posts: 49
- Joined: Wed Sep 17, 2003 3:47 pm
Well looking at all the human rosters, you'll note that they all have 4 blitzers, so by not giving them four blitzers I've tried to distinguish them a bit.
Also I think that the agility skills are more flashy, but didn't want to create a human blitzer with access to Gen and AG as that is more the realms of elves.
In the original roster that I thought up I created a new position of 'runner' but didn't think I could justify giving a human team a 5th position.
But maybe only 2 catchers and 4 blitzers?
Also I think that the agility skills are more flashy, but didn't want to create a human blitzer with access to Gen and AG as that is more the realms of elves.
In the original roster that I thought up I created a new position of 'runner' but didn't think I could justify giving a human team a 5th position.
But maybe only 2 catchers and 4 blitzers?
Reason: ''
Hello!
-
- Legend
- Posts: 5334
- Joined: Sun May 05, 2002 8:55 am
- Location: Copenhagen
- Contact:
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
Ooh, that's an interesting one Plas!
How 'bout having runners instead of throwers though? Said only as a possibility.
Maybe
How 'bout having runners instead of throwers though? Said only as a possibility.
Maybe
Code: Select all
0-12 Linemen 50K 6 3 3 8 - {G}
0-2 Runners 60K 6 3 3 8 Sure Hands {G, P}
0-6 Blitzers 80K 6 3 3 9 Block {G, S}
Rerolls 60K
Reason: ''
*This post may have been made without the use of a hat.
- NightDragon
- Legend
- Posts: 1793
- Joined: Sat May 11, 2002 7:53 am
- Location: Curtea des Arges
I like the idea of no catchers. Your Runners would just be throwers though wouldn't they with access to passing? Personally I like your original line up best but with modifications on the skills.
Reason: ''
NUFFLE SUCKS! NUFF SAID!
Heretic
Nuffle Blasphemer's Association
[img]http://www.hpphoto.com/servlet/LinkPhoto?GUID=4dd13d90-202c-2355-3cbb-46081754461c&size=[/img]
Heretic
Nuffle Blasphemer's Association
[img]http://www.hpphoto.com/servlet/LinkPhoto?GUID=4dd13d90-202c-2355-3cbb-46081754461c&size=[/img]
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
Runners can developed into throwers with ease, certainly. But they don't have to be. You could develop them in other ways - perhaps just to carry the ball in the middle of a cage. Dump-off would be useful addition for that. I just thought it would be nice to have something a little different.
I'm not liking the super-dooper blockers so much anymore. How about:
Perhaps Dauntless on 4 starters is a bit much. Liking that less too. I want the blitzers to be "flashy dans" - real arrogant sons of bitches!
To this end how about the following roster, giving them pro? This might make a coach over-confident when using them, which feels about right! 

I'm not liking the super-dooper blockers so much anymore. How about:
Code: Select all
0-12 Linemen 40K 6 3 3 7 - {G}
0-2 Runners 50K 6 3 3 7 Sure Hands {G, P}
0-2 Blockers 80K 5 3 2 9 Tackle, Stand Firm {G, S}
0-4 Blitzers 100K 6 3 3 8 Block, Dauntless {G, S}
Re-rolls 60K


Code: Select all
0-12 Linemen 40K 6 3 3 7 - {G}
0-2 Runners 50K 6 3 3 7 Sure Hands {G, P}
0-2 Blockers 80K 5 3 2 9 Tackle, Stand Firm {G, S}
0-4 Blitzers 100K 6 3 3 8 Block, Pro {G, S}
Re-rolls 60K
Reason: ''
*This post may have been made without the use of a hat.
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
Defo. A human "running" team would have no catchers and less able throwers (read: runnersNightDragon wrote:I like the idea of no catchers

I think my very first roster was over-described. Too many skills.

Reason: ''
*This post may have been made without the use of a hat.
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
My idea for the Brettonian team is (clearly) "running" humans. I think there is a gap for a team of this kind in BB.
But with ian_williams' suggestion in mind, I have been trying to come up with a "flair, style over substance" human team. I don't really feel there is as much call for this in BB. The elf teams cover the flair aspect quite well. And if you want to play passing humans, well - the Human roster is pretty place to start!
But anyway, for the sake of argument - here goes.
A big change is giving the blitzers access to agility skills rather than strength. In development this team has a lot less flexibility in how it plays - they don't have the AV or strength to bash in the same way that the standard humans do. On the plus side, they have a lot more potential to devise a clever passing game.
If we are considering only game mechanics, I still think they are too close to the existing Humans to be worth including.
But with ian_williams' suggestion in mind, I have been trying to come up with a "flair, style over substance" human team. I don't really feel there is as much call for this in BB. The elf teams cover the flair aspect quite well. And if you want to play passing humans, well - the Human roster is pretty place to start!

But anyway, for the sake of argument - here goes.
Code: Select all
0-12 Linemen 40K 6 3 3 7 - {G}
0-2 Throwers 70K 6 3 3 7 Sure Hands, Pass {G, P}
0-4 Catchers 70K 8 2 3 7 Catch, Dodge {G, A}
0-4 Blitzers 100K 6 3 3 8 Block, Pro {G, A}
Re-rolls 50K
If we are considering only game mechanics, I still think they are too close to the existing Humans to be worth including.
Reason: ''
*This post may have been made without the use of a hat.