What do people think of this as a replacement for COFAB?Blood Lust (...or, Stop For a Bite)
After the player has declared his action roll a D6. On a 2+ the player may act normally. On a 1, however, the player is overcome with the desire for blood. The player losses (sic) his nominated action for that turn and gets a free Blitz action instead (this doesn’t count as the team’s blitz for the turn). The player must block the closest enemy player (you may choose which if several are equally close). After throwing the block the player may not move any further other than to follow up, as he wants to try and drink his victim’s blood! If the player cannot or will not throw a block then he instead drops the ball (if he has it) and runs off into the reserves box to drink the blood of an innocent maiden – remove the player from the pitch and the team suffers a turnover.
A few questions immediately spring to mind though:
- - Does a vampire have to follow up? Logic would dictate that you would need to be in an adjacent square to a player if you want to drink his blood.
- On a failed Blood Lust roll, does the team loose the action, or just the player? The description says just the player. So a vamp could declare a blitz, roll a one, get a free blitz and then another vamp on the team could still use the team's allocated 'blitz' action.
- Does a stunned vampire still have to roll in order to turn over? Turning over does count as an action for the purposes of negative traits, according to the LRB.