
Let's first agree on this:
Blood Bowl is a game where the game mechanics heavily favour the receiving team. Why else would all tactics revolve around the idea that the team with the ball is likely to score. Managing to prevent the opponent from scoring is considered usually an event that requires considerably more luck than scoring yourself. And this is not to say that some teams and coaches couldn't do that, so don't get stuck to that - I know some do it even on a regular basis. However, I think we all can agree that on offense you have better chances at scoring than on defense. Even simply preventing the opponent from scoring is harder than scoring yourself.
Now is this a good thing? If you think so, then don't read on. It's not like this is ever going to become official so there's nothing to be afraid of.
I've been thinking of a way to make the match-up between the receiving and the kicking team more even.
Several options have passed my mind (giving out free one-man blitzes, blitz-turns etc.), but then I came up with this (and I do realise that this violates the fluff, sacred number of Nuffle and makes many existing tactics obsolete):
Let the kicking team set up 12 players
This would certainly help the odds of a succesfull defense, and make it a less good prediction if you say that the receiving team usually scores.
It allows better coverage against 1-turn scorers, gives more strength to pop that cage, etc. etc. This is also very easy to implement.
So I'm asking:
If we assume that we WANT to make the match-up more even for the receiving and kicking team, would this be a good solution? Other solutions?