New Skills: Tactical and Instictive
Posted: Fri Jul 04, 2008 3:29 pm
Tactical (General Skill)
The player is used to calling the plays on the pitch and organising his team to counter those of their opponents. You may use this once per game to negate the effects of the kickoff table. Simply ignore the result and proceed to the bounce, catch or touchback the ball. The player must be on the pitch at the time of the kickoff to use this skill.
Instinctive (General Skill)
Some players have a natural aptitude for the game that others can barely dream of. Once per turn a player with Instictive may attempt to use one skill he does not have. He may do just before any one dice roll (by either coach). Simply declare which skill the player wants to use and roll a D6. On a 6 the player is successful and counts as having the skill for the purposes of the dice roll. Otherwise the roll continues as normal. The player may mimic any skill, the only restriction being that he must be (or have been) able to take it on a doubles Improvement roll.
The player is used to calling the plays on the pitch and organising his team to counter those of their opponents. You may use this once per game to negate the effects of the kickoff table. Simply ignore the result and proceed to the bounce, catch or touchback the ball. The player must be on the pitch at the time of the kickoff to use this skill.
Instinctive (General Skill)
Some players have a natural aptitude for the game that others can barely dream of. Once per turn a player with Instictive may attempt to use one skill he does not have. He may do just before any one dice roll (by either coach). Simply declare which skill the player wants to use and roll a D6. On a 6 the player is successful and counts as having the skill for the purposes of the dice roll. Otherwise the roll continues as normal. The player may mimic any skill, the only restriction being that he must be (or have been) able to take it on a doubles Improvement roll.