Hi all,
thanks for your comments, and sorry about the slow reply.
Naturally, you all cracked down on the high elf team. If you've read the corresponding article (and I hope that you have), then you know that it is probably the one change that I'm least confident about.
Why?
Because it isn't "necessary". I had already changed the dark elves slightly, so it can be argued that there is no need for "more" differentiation between the 2 teams.
Never the less, I would like to defend the change:
>High elves just can't be slower than humans. [Mestari]
>Movement 5 and AV 9 does not fit very well to elves right. [Relborn]
They are elves playing in full plate armor - they are still elves underneath. That should slow them down and toughen them up

We've found some excellent miniatures, "chronopia elves". I'll upload a picture as soon as I have one.
>I think the separation between the High and Dark Elves is best done by removing the DE >throwers by runners [Mestari]
>
>Why would you do that? DEs already lack catchers and four blitzers and two witch elves can >do all the running they need. [ljm]
My problem with the Dark/High split is:
a) Even though the darkies are described as a running team, they throw as well as the high elves.
b) What is supposed to make the high elf team special is their catchers. Big deal! The dark elf team has 16 players with AG4 and access to AG skills. 6 of these even have MA7. To me, all of these are more than decent catchers.
If changing the dark elf team alone, then I find the addition of runners quite pointless. witches and blitzers run the ball just fine. IMO, assassins have more of that evil darkie feel.
>You've ruined my beautiful High Elves [Ian]
This is the one thing that I don't get. No offense intended.
Maybe it's because I don't play WHFB, but I don't really identify myself with any particular race. If you want to play a MA6 elf team, then what is wrong with the darkies?
The MA5/AV9 change was made to offer coaches a new challenge - plain and simple.
IMO, a slow finesse team is a new concept, that presents the coach with some interesting problems to understand and overcome.
That being said, the teams would be quite different if you did alter the dark elf team, and left the high elf team alone.
So - as you can see - I'm torn over this one.
But there you have it.
I hope that the high elves didn't put you off so much that you didn't check out the other teams. I think that there are some quite clever ones among them - my personal favourite is probably the Slann team, and the new goblins & halflings.
Regards
Martin