Sacks

Got a great idea and/or proposal for BloodBowl?

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Weav
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Sacks

Post by Weav »

In my old league, we used to track a stat we called a 'sack'. a sack occured anytime a player knocked over the ball carrier. While we didn't give out any SPP's for it, it did add a new category to track for defensive players.

But couldn't a single SPP be given for a sack? Afterall, right now the only way to get spps on defense is an injury or interception. I think the addition of the sack would make the game even more fun.

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Ryan
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Post by Ryan »

I Like the idea but the point would also have to be given to Halflign and Goblin teams who manage to LANCE the Ball carrier as well. I've used LANCING as a great way to play an Offencive Defence

You all know the tactic find the Ball Carrier and then Lob a player at him and hope he scatters into the Square with the ball in it (We are a LRB league)

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Post by plasmoid »

I think that a "sack" category is utterly cool.
If you are worried about game balance, then perhaps you should say 1 SPP for every 2 sacks.

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Post by #crunch »

plasmoid wrote:I think that a "sack" category is utterly cool.
If you are worried about game balance, then perhaps you should say 1 SPP for every 2 sacks.

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Martin
Brilliant idea! There should be some device in the game that allows players to develop as defenders without having to moonlight as scorers all the time.

Do you think knocking over should be required, or is a pushback w/ strip ball sufficient?

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Post by Ryan »

I woudl personally say getting the ball out of the Opponents hands would be enough either by gronuding the Guy or by Strip Ball

You may never know some teams may start taking Strip Ball again (never seen a player with it in 3 years of playing) and if there that easy to get say 1 SPP per 3 sackings/Lancings

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Post by Weav »

Since you mention it, we did count a sack if strip ball was used. It led to many AG4 players with Leap and Strip Ball.

I also agree about the additional criteria for defensive players. Not everyone is a causalty causer, or an interceptor...

Also, I don't think a single SPP per sack is too much; the most any player would normally get per game would be two/three. In some rare cases a particularly nasty player may get more.

Anyone interested in doing a case study with me? It might be cool to have something that could make it into the LRB.

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Post by Ryan »

I'll help ya were gona be starting a new season soon anyway and most of my players are up on the LRB rules so I thinkI could introduce them as a league rule just to see how nasty some teams will get (3 Dwarf teams and 2 stunties generally make a nast combo)

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Post by dendron »

I would also be interessted in a case stuy. We can try it out if you are able to play it via Email.

I think the sack category will work better for AG teams with leap strip ball but I'm willing to proof it as I like the concept...

Dendron

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Post by bigallium »

I think it a good idea, although I can't believe the poster who stated they haven't seen it in 3 years! Strip ball may not be in your 1st phase of skill choices but in our league their will be a splattering of it in the 2nd phase every season.

and for my 2pence a sack would ONLY be when you deck the ball carrier, a successful strip ball is good enough an event already.

I've just added sacks to my team extended roster as something else to keep track off next season, so will post back in april

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Post by Ryan »

Please bear in mind that my League is full of Coaches who either can't take it unless they roll a Double or who have a predisposition of ignoring the guy with the ball and hitting the hell out of the opposition and the one coach who try's to score doesn't bother with it cos he knows that the other team will only have the ball on a touch back

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Post by Weav »

Any sort of help would be great. The league I'm in is currently testing the current Perpetual rules, so I am leary about re-adding sacks on top of what everyone else is learning and adjusting to.

I am pleased that so many people like the idea.

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Post by girbaudattire »

I think a sack should be recorded when a ball carrier is hit or loses the ball behind the line of scrimmage just as it is in the real game of football. the BB pitch has a line of scrimmage so if a player gets hit or loses the ball behind it, then that should count if sacks were implemented in the game. I used to have that stat tracked in a house rules league i had a while back

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Post by DesTroy »

Both ideas sound good, and I like the idea of having defensive events gain SPP (other than the obvious CAS or INT). I can see defensive skills being more often chosen, for sure. :D But I don't think SPP should be given to simply stripping the ball, as one person already mentioned. Also, though I like the idea of a "sack" being only behind the line of scrimmage, it seems a little restrictive for awarding SPP.

I'll talk to my league members and see what they think. :D

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Post by BoyWonder »

if you look at official NFL rules. if you force the Quarterback to fumble behind the line of scrimmage. its a sack, even if he stays standing. so im thinking strip ball should count.

and i also agree it should have to happen behind the line of scrimmage.

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Post by Snorri »

Wow, good idea.

I'll see if I my league wants to use it. Would give me some more spp's, cause my flings really don't cause casualties and can't throw and can't really do anything.

Actually, I don't think they're very good at blitzing the ballcarrier too.. :roll:

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