Is Norse team now "wrong"?

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Darkson
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Is Norse team now "wrong"?

Post by Darkson »

With the arrivial of "Hordes of Chaos", and the Norse moving from beer-swilling homocidal maniacs to wanna-be Chaos warriors, should the Norse teamlist be updated?

I would suggest dropping the catchers (and as a Norse coach I'd miss 'em) and taking a blocker type player (ST4 AG2).

Also, on the same subject, does the Chaos team need changing, along the lines as the one in a earlier journa (number not to hand) and split into Chaos Warriors/Marauders on one team, and Beastmen in the other?

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Post by Thadrin »

I think its fine - they're still beer swilling loonies, just beer swilling loonies who follow chaos!

They don't get mutations because, as marauders, they are not truly favoured by the Chaos Gods. Just go forth and make your Norse more Chaotic looking, or not - I imagine there are still a few outposts of beer swilling non-chaotic loonies about.

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Post by Anthony_TBBF »

Rename "Norse" to Marauders", and there you go ;)

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Post by McDeth »

GW seem to have a history of swapping and changing the history of race lines.
I'd prefer them to keep them exactly as they are. There is nothing wrong with the side as it is, so why change it.

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Post by Mestari »

Nah, let's let GW do whatever they want with the Old World, let's move Blood Bowl from old world to Ye Olde World and then we can keep or change the race definitions and histories as we like them. And to make them better suit different team concepts. :wink:

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Post by Norse »

There's nothing wrong with my team, who suggested there was? :roll:

Actually, I think the Norse lineup is fine, it is the Amazons that may need tweaked a bit to make them poorer initially and better in the long run...

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Post by Darkson »

I never said there was anything wrong with the Norse (I've just finished a sucessful season with them myself) just that they don't "feel" right anymore.

This was the reason no-one played a Chaos team in our league, as no-one liked the mixed race when Beastmen and Warriors are 2 distinct races.

Maybe if GW dn't want to make it official they could publish some experimental rules for usto try over the next year. :?:

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Re: Is Norse team now "wrong"?

Post by Moonsong »

Darkson wrote:I would suggest dropping the catchers (and as a Norse coach I'd miss 'em) and taking a blocker type player (ST4 AG2).
Just download the "Old Norse" roster, converted from 2nd edition. Should be on www.midgardbb.com somewhere. Though bunch.

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Post by shaniepoo »

I think dropping the catchers for blockers is a good idea, playing as norse myself i'd love a blocker in my lineup! The only problem is that you would then have an orc team...only with block. In the long run i think they should be left alone for now. A star player in the form of a big grizzly bear wouldnt go a miss mind you :wink:

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Post by Darkson »

I thought a bit more and come up with an idea.

We leave the Norse team stats as they are but re-name them as "something" as they're from the Norse settlements in Lustria and aren't Chaotic. Meanwhile, back in the Olde Worlde, we use the rules for Chaos marauders as in the Journal (issue no. not to hand) and call them norsca Marauders.


No, maybe not. (slinks slowly off back to cupboard under stairs)

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Post by Thadrin »

So...why not just leave the entire roster alone and if you want to say they're chaos Marauders, you can?

GW seem to be going heavily in for this storyline stuff that messed up the White Wolf Storyteller RPGs, and was attempted with I thik it was Shadowrun. Not a good idea IMHO. It only ends up pissing poeple off. Latest rumour is that they're planning on turning one of the loyalist Space Marine chapters Rogue...oh dear.

Lets let BB be and ignore what that muppet Gav Thorpe is doing.

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Post by Eastwood »

Throwing my oar in quickly.

I think the closer you get to the gates, the more Chaotic the tribes become. Though on the coasts and the like we still have the good old Norse, who'd beat seven shades of excretment from any Chaos Marauder. 8)

On the subject on Marines going Rogue... When GW want to stop selling Wh40k, they will advance the background. ;)

But enough of that...

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Post by Thadrin »

There's serious talk of it over at http://www.portent.net 's forums. People seem to think the Flesh Tearers will turn rogue. Maybe not to Chaos, but rogue.

I've always thought the fluff was the strongest thing about the 40k, WFB and BB universes. (note I seperate the last two). I've enjoyed the Index Astartes series in WD and some of the novels are really good (for 40k fans, "First and Only" is terrific, and the older WFB books are brilliant too.)
What is still so vague is exactly how closely related the WFB and BB universies can and should be. I prefer to think of them as parallel dimensions.

Whatever, Norse all of a sudden became a major grey area: there will be groups who are totally not chaotic, there will be groups who are what GW is now selling as Marauders. Ether way, call them what you will. The roster doesn't need to change.

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Post by Eastwood »

Indeed, I post there quite a bit and that's where I get (Read: steal.) my theories from. Besides, even if they did turn to Chaos, they'd be virus-bombed into oblivion. :lol:

But back to BB, and yes, just play as you will. If people hit you with the fluff, hit 'em with your Red Whippy Stick (Or Blue Whippy Stick.) and tell them to yank their head out of their rear. It's just a game, nothing wrong with playing with Vikings, rather play them than Evil Mutant Barbarians.

Ok, I'm mummbeling again...

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Post by Fenryll »

I Think Norse teams is enough good like this with, i think, low price for the player quality. So let them like that :smoking:

But, why the Chaos Team don't have Marauders, it will be logical !!!

Chaos Team:
0-4 Chaos Warrior
0-6 Marauders
0-12 Beastman

I think they will be more interesting to play

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