Those guys who know no fear......
linemen 0-12: 4 2 3 7 Dauntless, Sure feet, Stunty.
Blocker 0-2: 4 2 3 7 Dauntless, Block, Stunty.
Assasins 0-2: 5 2 4 7 Dauntless, Poisenous knife, Stunty.
Runners 0-4: 5 2 3 7 Dauntless, Sprint, Sure feet, Stunty.
They may either take guard, or general skills.... Assasins may take agility and general skills.
Ally, 1 Big guy.....
Could this work......
Kender team
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Hmm fun idea.
How about dropping the assasin with daggers and give them hoopacks instead a weapon very much in flavour of the team.
Make it a secret weapon with a penroll of 10+
Make a "pass" at a enemy player if it hits someone (either the real target or someone else because of scatter) make armour+injury
the stone can´t be intercepted and it doesnt count as teh teams passing action.
Poul
How about dropping the assasin with daggers and give them hoopacks instead a weapon very much in flavour of the team.
Make it a secret weapon with a penroll of 10+
Make a "pass" at a enemy player if it hits someone (either the real target or someone else because of scatter) make armour+injury
the stone can´t be intercepted and it doesnt count as teh teams passing action.
Poul
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