new strength skill : Sideswipe
Moderator: TFF Mods
- Khar-peth
- Veteran
- Posts: 239
- Joined: Fri Nov 22, 2002 7:43 pm
new strength skill : Sideswipe
Sideswipe -
A player with this skill is quite skilled at throwing blocks at just the right angle. To represent this, he may choose to move the defending player to any adjacent square, not just the three squares shown on the Push Back diagram. The player may only use this skill to push another player into an unoccupied square. If the defending player has the sidestep skill, neither skill has any effect, and the standard pushback rules apply. Note that the coach may choose which square the player is moved to even if the defending player is knocked over after the push back.
by Gorbad
Am I the only one to find this one really cool, offering many new possibilities and at first glance not overpowered?
The interaction with Stand Firm is still to be specified...(same as Sidestep : standard pushback?)
A skill I'd love to see in the official rules....
A player with this skill is quite skilled at throwing blocks at just the right angle. To represent this, he may choose to move the defending player to any adjacent square, not just the three squares shown on the Push Back diagram. The player may only use this skill to push another player into an unoccupied square. If the defending player has the sidestep skill, neither skill has any effect, and the standard pushback rules apply. Note that the coach may choose which square the player is moved to even if the defending player is knocked over after the push back.
by Gorbad
Am I the only one to find this one really cool, offering many new possibilities and at first glance not overpowered?
The interaction with Stand Firm is still to be specified...(same as Sidestep : standard pushback?)
A skill I'd love to see in the official rules....
Reason: ''
- Munkey
- Ex-Mega Star, now just a Super Star
- Posts: 1534
- Joined: Fri Oct 25, 2002 12:31 am
- Location: Isle Of Wight, UK
- Contact:
This has received a lot of positive comments and been posted two or three times already.
I really like it but I don't think the BBRC are in an adding skills mood yet, maybe Galak will persuade them to try a few experimental ones.
With the advent of traits in the LRB I think BB could use a few new (balanced) skills.
I really like it but I don't think the BBRC are in an adding skills mood yet, maybe Galak will persuade them to try a few experimental ones.
With the advent of traits in the LRB I think BB could use a few new (balanced) skills.
Reason: ''
[size=75]The short answer is "no", but it is a qualified "no" because there are odd ways of interpreting the question which could justify the answer "yes".[/size]
- Sixpack595
- Super Star
- Posts: 893
- Joined: Fri Dec 20, 2002 2:00 am
- Location: Detroit
- Contact:
I have a problem with rules that trump other rules. Sure Hands and tackle are pretty specific and simple to rule on. This is a skill that has a positive effect, plus can negate 1 or 2 skills. If it stopped at throw the guy in any square, but the other skills are unaffected I'd say OK, otherwise no.
Reason: ''
Coach better, cry less.
- Thadrin
- Moaning Git
- Posts: 8079
- Joined: Mon Jul 30, 2001 12:00 am
- Location: Norsca
- Contact:
I don't see your problem sixpack.
The only skill this should affect should be sidestep, and its as easy to say Sidestep neutralises sideswipe as the other way around.
Stand firm means no push back means no effect from this skill.
Its a good skill. Should be experimentalled.
The only skill this should affect should be sidestep, and its as easy to say Sidestep neutralises sideswipe as the other way around.
Stand firm means no push back means no effect from this skill.
Its a good skill. Should be experimentalled.
Reason: ''
I know a bear that you don't know. * ICEPELT IS MY HERO.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
Master bleater. * Not in the clique.
Member of the "3 digit" club.
- Sixpack595
- Super Star
- Posts: 893
- Joined: Fri Dec 20, 2002 2:00 am
- Location: Detroit
- Contact:
I just don't want to see it affect Stand Firm. I have no problem with playtesting it the way you put it. By giving 3 or 4 different effects to a rule sets us down a dangerous path.Thadrin wrote:I don't see your problem sixpack.
The only skill this should affect should be sidestep, and its as easy to say Sidestep neutralises sideswipe as the other way around.
Stand firm means no push back means no effect from this skill.
Its a good skill. Should be experimentalled.
Reason: ''
Coach better, cry less.
- Thadrin
- Moaning Git
- Posts: 8079
- Joined: Mon Jul 30, 2001 12:00 am
- Location: Norsca
- Contact:
-
- Legend
- Posts: 3365
- Joined: Tue Jun 04, 2002 7:01 am
- Location: Finland, Oulu
-
- Rookie
- Posts: 4
- Joined: Sat Feb 28, 2004 2:29 pm
I agree that this skill has alot of potential.
Have you thought about making it so it instead alows you to push players to any square except twoards the blocker?
like this:
PPP
PXP
NBN
X = blocked player
B = blocking player
P = alowed pushback
N = disalowed pushback
I think this would make more sence... but it would make teh skill slightly less usefull.
Have you thought about making it so it instead alows you to push players to any square except twoards the blocker?
like this:
PPP
PXP
NBN
X = blocked player
B = blocking player
P = alowed pushback
N = disalowed pushback
I think this would make more sence... but it would make teh skill slightly less usefull.
Reason: ''
-
- Super Star
- Posts: 935
- Joined: Wed Oct 09, 2002 4:25 pm
- Location: Hamburg, Germany
Re: new strength skill : Sideswipe
I disagree. Should be handled like Strip Ball / Sure Hands IMHO:Khar-peth wrote:The interaction with Stand Firm is still to be specified...(same as Sidestep : standard pushback?)
Side Step and Stand Firm negate the skill entirely.
In that case it would be a good complement to the skill system.
Reason: ''
-
- Star Player
- Posts: 516
- Joined: Tue Oct 21, 2003 12:30 am
- Location: Montreal, Canada
good skill...sidestep should result in a standard push back, IMO....and stand firm would not be effected at all....beyond that, same rules as sidestep, only offensive....great for sending guys crowd surfing from unlikely angles
Reason: ''
Those who live by the sword get shot by those who don't.
Nothing is foolproof to a sufficiently talented fool.
Nothing is foolproof to a sufficiently talented fool.
-
- Rookie
- Posts: 26
- Joined: Sun Aug 18, 2002 5:22 pm
- Location: Milwaukee, Wisconsin
- Contact:
I don't like the phrasing of that last line. That could be a concern. The way the rules read, you would have to surround the player like a sidestep player in order to pitch them into a crowd.'Ed Basha' wrote:good skill...sidestep should result in a standard push back, IMO....and stand firm would not be effected at all....beyond that, same rules as sidestep, only offensive....great for sending guys crowd surfing from unlikely angles
Reason: ''
-
- Veteran
- Posts: 298
- Joined: Sun Jul 27, 2003 1:39 am
- Location: Würzburg, Germany
No you wouldn´t. You don´t have to use a skill, so you could say, that you simple aren´t using it and voilá: no square left.Bretter wrote:I don't like the phrasing of that last line. That could be a concern. The way the rules read, you would have to surround the player like a sidestep player in order to pitch them into a crowd.'Ed Basha' wrote:good skill...sidestep should result in a standard push back, IMO....and stand firm would not be effected at all....beyond that, same rules as sidestep, only offensive....great for sending guys crowd surfing from unlikely angles
Reason: ''
Früher hasste ich es zu Hochzeiten zu gehen. Tanten und großmütterliche Bekannte kamen zu mir, pieksten mich in die Seite, lachten und sagten:"Du bist der Nächste." Sie haben mit dem Scheiss aufgehört als ich anfing, auf Beerdigungen das gleiche zu tun.
-
- Legend
- Posts: 5334
- Joined: Sun May 05, 2002 8:55 am
- Location: Copenhagen
- Contact:
As far as I can tell it is not good for sending players into the crowd at funny angles, because:
Either you use the skill, in which case all possible squares have to be occupied (sidelines count as occupied),
or you don't use the skill, in which case "funny angles" is out of the question.
Martin
Either you use the skill, in which case all possible squares have to be occupied (sidelines count as occupied),
or you don't use the skill, in which case "funny angles" is out of the question.
Martin
Reason: ''