I'll bet good money that a downward spiral doesn't really exist without completely blatent team mismanagement.Munkey wrote:I had some concerns over the downward spiral but these seem to have been addressed very well by the system.
It took me a year to learn how to play Flings properly when I picked the team up 2 years ago despite years of BB play ... not everything in BB needs to have perfect comprehension overnight. And its not like a team will suddenly be 100k in debt ... its a very gradual thing.One thing I would say is that I know some experienced coaches who have teams over 200TR but who still might not grasp the potential effect of ignoring this in the long term.
A cap isn't needed and would actually be ill advised as it would complicate the system and virtually guarantee that higher TR teams would ignore the rule completely.One way to limit the damage may be to cap the negative treasury at say 60,000 gps but this does add additional complexity to a currently elegant solution.
I'm not sure I understand the question here. Retiring a player doesn't pay off any of the debt. Retiring a player will assist you start making money on winnings rolls. Gold is the only way you can pay off the debt.In addition what happens when a player breaches the cap, is the debt wiped out by a player/re-roll being retired or does it remain?
Galak