Well then, we'll just have to agree to disagree on this one.
-Balrog
Fumbling a long Bomb
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I'd still quite like this 'nonsense' explained.Deathwing wrote:How is it nonsense? It's fact. There's really no argument on this point, it's as black and white as you can get.Balrog wrote:This is nonsense spewed out by coaches who have never played with this house rule.Deathwing wrote:Do away with range modifiers and you're doing away with the second, making both passing skills and designated position Throwers less valuable.
-Balrog
If passing skills allow to you throw the ball further with reduced chance of a fumble then they are more valuable than if they don't. Period.
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- Balrog
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I can see these points. But I also see what the other guys are saying. The rules just hiccups a bit. It doesn't feel right and kinda sucks.Deathwing wrote:Yep, this has been done to death.
Chet made the point long ago that doing away with the range modifiers devalues passing skills.
If you want to throw the ball to long bomb range without fumbling it on a 50/50 then Accurate, Strong Arm and Pass all reduce the odds (and TRRs).
Without it every AG3 player has the ability to 'punt' the ball long distances with relatively little risk.
It makes perfect sense to me that passing skills are required to bring the odds down. At the moment they do two things:
1) Increase the chance of throwing an accurate pass.
2) Reduce the chance of fumbling a pass.
Do away with range modifiers and you're doing away with the second, making both passing skills and designated position Throwers less valuable.
I think it is really a matter of opinion.
It's one place in the game where I think basing on D10 instead of D6 would really improve things.
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- Zombie
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Re: I want to be in Zombie's league!
What the F_U_C_K is your problem? I have rules, they're just different than yours. My fumble rule includes tackle zones but not passing range. Is that such a frightening thought?Snarlton Heston wrote:It sounds like there are no rules and a every game is a free for all.
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