New Skill: Heavy Armour
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- Balrog
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Wasn't MB restricted to players with a starting strength of 3?
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I still don't like the thought of a piece of equipment being a trait.
Maybe call it Strong Shoulders, therfore he can where more armour, I would say a GEN Trait minimum starting ST of 3.
This way it falls in line with things such as Strong Arm, and it sounds like a trait, although if you are comparing these, it should really be a ST Trait, which I would actually prefer on second thoughts!
Maybe call it Strong Shoulders, therfore he can where more armour, I would say a GEN Trait minimum starting ST of 3.
This way it falls in line with things such as Strong Arm, and it sounds like a trait, although if you are comparing these, it should really be a ST Trait, which I would actually prefer on second thoughts!
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- Shadow_Dragon
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Your forgetting big guys, they could snap that up easily and have horrendous AV's
Also it's very strange to have a skill that changes your stats permanently which isn't a mutation, for example not even dauntless is permanent!
Maybe have Heavy Guard as a skill then if you get knocked down 1D6 is added to your armour value or 1d6 halved and rounded up! Just a thought!
This way fouls and crowd stoning are still possibleto the original total!
Or ofcourse if you knock yourself down you wouldn't be able to use it! That kinda thing! Extra AV seems to much to easy!
Also it's very strange to have a skill that changes your stats permanently which isn't a mutation, for example not even dauntless is permanent!
Maybe have Heavy Guard as a skill then if you get knocked down 1D6 is added to your armour value or 1d6 halved and rounded up! Just a thought!
This way fouls and crowd stoning are still possibleto the original total!
Or ofcourse if you knock yourself down you wouldn't be able to use it! That kinda thing! Extra AV seems to much to easy!
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I like this idea, but think it should only be used in the more brutal leagues. Where player turnover isn't as big of a concern.
I also think it should be a general traight. Making it harder to get but at the same time allowing everyone access to it.
another thought might be to give the player a niggling injury or increass his chances of getting a niggling. Due to carrying around all of that extra weight.
I also think it should be a general traight. Making it harder to get but at the same time allowing everyone access to it.
another thought might be to give the player a niggling injury or increass his chances of getting a niggling. Due to carrying around all of that extra weight.
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