Discuss Fantasy football-style board games - GW's Blood Bowl, Impact!'s Elfball, Privateer Press' Grind, Heresy's Deathball, etc. THIS IS NOT AN NFL FANTASY FOOTBALL SITE!
The new team building guidelines that are available here are a bit outdated regarding the skills: some are gone for good, like spikes, some new ones are not mentioned.
And the reroll cost is not explained!
I was wondering if there is an updated version of those rules somewhere
Reason:''
Blitz harder, blitz faster.
I'm Fnord in the Spanish forum, the nick was already taken here :)
It's pretty easy to extrapolate from those guildlines into the current day, for the most part. I think the new skills generally fall as 2 pt skills, with the exception of Wrestle, which is probably on par with Block (3 pts). Foul Appearance got split into two skills since then (I think?), so I don't think it's a 3 pt skill anymore.
Re-roll cost is simply a factor to show team cohesion. So, if a team is organized (ala Human/Elf), they get lower costs, and Chaotic (Chaos, Ogre, Vampire), they get hire costs.
legowarrior wrote:and is only helpful against blockers.
Wrong.
If you have Wrestle, but roll both down against a non-blocker, you Wrestle and there's no turnover.
Iif you have a player (especially with low armour) defending against a player without block. Instead of taking an armour roll that may hurt your player, you take both players down without the possibility of your player getting hurt.
Reason:''
I know a bear that you don't know. * ICEPELT IS MY HERO. Master bleater. * Not in the clique.
Member of the "3 digit" club.