Wild Animal Redux

Got a great idea and/or proposal for BloodBowl?

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grotemuis
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Post by grotemuis »

I vote for the person helping (i.e. always a friendly player, "I don't need no stinking help!"

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Relborn
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Post by Relborn »

Sorry I voted incorrect. I voted for yes but meant no. To be honest I like the new wild animal version quite well.

Not much need to change it, as it is far better than the old version

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Redfang
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Post by Redfang »

grotemuis wrote:I vote for the person helping (i.e. always a friendly player, "I don't need no stinking help!"
I think you're confused with OFAB :wink:

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Ik wou dat ik twee blondjes was,
Dan kon ik samen spelen.

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Khar-peth
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Post by Khar-peth »

better than the new WA but dont like the "free" blitz part.

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Joemanji
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Post by Joemanji »

No more free blitzes! Please, for the love of Nuffle! :wink:

I can't be bothered to repeat my argument, but I think we should give new WA a go. One way to get round it is to toss your WA into the thick of the action. Ooh, wait a minute, that's quite appropriate, isn't it? :wink:

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DoubleSkulls
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Post by DoubleSkulls »

I'd like to see the new WA played a bit before we discard it all together. I think it may actually be quite clever - and make WAs used as they are supposed to be (i.e. a bit of muscle on the line).

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Ian 'Double Skulls' Williams
Chris
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Post by Chris »

The Wild Animal must make a 4+ roll to take an action. If he has a teammate next to him, this becomes a 2+ action. If the Wild Animal gets a 1, then they get a free blitz on the nearest player.
>>>>>>>>>>>

I take it you are a fan of your Rat Ogres? :)
The only way I would agree if it was nearest player choosen by your oppenent. But honestly I see nothing wrong with the new rule, appart from maybe that now every Skaven team should have a Rat Ogre instead of a lineman.

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Skummy
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Post by Skummy »

The original idea has been fleshed out and presented in a much better fasion in the thread titled "Yet another WA..."

Essentially, the WA coach has to decide whether to put a player next to the WA and have a 1 in 6 chance of getting attacked by the beast, or to live with having him do what he's supposed to 50% of the time.

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duff
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Post by duff »

Dark Lord wrote:The more I think about it the more I think a total redux of the big guys is needed. Toss all the nega-traits out the window. Make each big guy fill a roll specific to the teams they'll play for and jack their cost up to around 150K or more.
The trouble with using price as a limiting factor but making the player worth the money is that a rich team can place a greater value of player on the field than their opponent, increasing the advantage.

What do you mean by tailering them to niches. At present they are all "crunch", I can't think of an easy way to change that.

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I don't have to be faster than the Ogre, just faster than you!
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