once we added super halflings to the halfling team list because the halfling player painted a few of his halflings in superman red/blue/yellow and put them in cloaks...
they were generally the same as normal halflings but had access to genaral skills and cost 10k more...
bj0rn - ...
Super halflings...
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- Lucien Swift
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i miss the salad days of line and catcher halflings.. gobbos too...
maybe super halflings are a bit off-kilter, but i could definitely see splitting them back up into two types and giving the line general skills...
something like
0-10 halfling linemen 5 2 3 6 dodge, stunty, right stuff GA 30k
0-6 halfling catchers 6 2 3 6 catch, dodge, stunty, right stuff A 50k
allow for 2 treemen and they're still a crap team, but at least it's a little more interesting...
similar treatment for the gobbos perhaps... but not the gobbos on the orc roster (just say they're not very good players...
eh. waste of a post... utter drivel.
maybe super halflings are a bit off-kilter, but i could definitely see splitting them back up into two types and giving the line general skills...
something like
0-10 halfling linemen 5 2 3 6 dodge, stunty, right stuff GA 30k
0-6 halfling catchers 6 2 3 6 catch, dodge, stunty, right stuff A 50k
allow for 2 treemen and they're still a crap team, but at least it's a little more interesting...
similar treatment for the gobbos perhaps... but not the gobbos on the orc roster (just say they're not very good players...
eh. waste of a post... utter drivel.
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iron chef kosher
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