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D6 in MA

Posted: Tue Nov 12, 2002 6:01 pm
by WankerOnDuty
hello,

i've got a little problem, i want to take some squigs in my teams. but their movement D6, how can i update my teamroster, so that the pbemtool will accept it???

how can i realize the movement during a game???

thanks and apologize my bad english, i'm just a german bloodbowl fan :D

Posted: Tue Nov 12, 2002 7:27 pm
by Ithilkir
Just write a six and roll one dice to find out the movement on the tool.

Posted: Sat Nov 30, 2002 3:15 am
by GalakStarscraper
Give the player the skill:

MA D6

The program will handle everything automatically from there.

If you are using Squigs, then give them the following skills and the tool will properly handle them in the majority of the ways that count:

RSF, Frenzy, Thick Skull, Wild Animal, MA D6, Nonball Handler, No GFI

Galak

Posted: Sat Nov 30, 2002 10:19 am
by WankerOnDuty
GalakStarscraper wrote:Give the player the skill:

MA D6

The program will handle everything automatically from there.

If you are using Squigs, then give them the following skills and the tool will properly handle them in the majority of the ways that count:

RSF, Frenzy, Thick Skull, Wild Animal, MA D6, Nonball Handler, No GFI

Galak
thanks, and with snotling pumpwaggons it is MA D6 + 1 ???

Posted: Sat Nov 30, 2002 2:02 pm
by GalakStarscraper
No the +1 you'll have to do manually.

Galak