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SKABB Summer Sevens 180622, Folkestone. Phuqster Wins!

Posted: Wed Feb 02, 2022 9:12 am
by eldritchfox
SKABB Summer Sevens 2022
Date: 18/06/22
Location: Chaos Cards, 100 Sandgate Road, Folkestone. CT20 2BW.
Nearest rail: Folkestone Central (approx 10 mins walk). Recommended car parks: Sandgate Road Car Park, Sandgate Road, Folkestone, Kent CT20 2BY or Bouverie Square Car Park, Bouverie Pl, Folkestone CT20 1AU. (both are approx 5 mins walk)
Facebook Event: https://www.facebook.com/events/982033579188127
Entry fee: £10pp NAF members ONLY
Please send FRIENDS AND FAMILY payment by PayPal to skabbleague@gmail.com

Please let us know you have sent it, and include your NAF name and number
If you are not a NAF member please join at https://www.thenaf.net/members-area/join-the-naf/

This year sees the first ever NAF approved SKABB Summer Sevens Blood Bowl event!
Blood Bowl Sevens is a shorter, quicker version of the sport played on a smaller pitch by players who weren’t quite good enough to make it to the big leagues. We will be using the Sevens Rules from Deathzone and game rules from Second Season..

In short:
- All 29 races are available to use
- 600,000 to spend on your team
- Re-rolls, coaches and cheerleaders cost double
- Apothecary costs 80,000 Page 95 Deathzone but to reflect their amateur status they only work on an injury on d6 roll of 4+. They automatically work on a K.O.
- You must hire a minimum of 7 players and cannot hire more than 11
- Only 4 non lineman (0-12 or 0-16) players may be hired. Normal positional allowances are halved. i.e. Skaven team may take 0-1 Blitzers, 0-1 throwers, 0-2 Gutter Runners etc
- Bribes and Chef inducements must be bought at team creation. Teams with Halfling Thimble Cup rule may take a chef for 100k (all others 300k) and teams with Bribery and Corruption Rule may take bribes at 50k each (all others 100k).

No Star Players, mercenaries, special play cards, extra team training, wizards or any other inducement may be induced.
HOWEVER you will get 1 Desperate Measure which you may use during the course of the tournament. Once used the trick is lost and may not be reused. Resurrection format, all teams reset after each round. Any zombies or rotters raised during a game are lost after the game

SKILLS
Each Team is allowed to give some of its players additional skills within the restrictions below. Each Team chooses 1 player to be the Team Captain; they gain the Pro skill.
Before each game (when you know your opponent) One player may gain a Primary Skill.) No Player except the Team Captain may gain more than one skill. Once allocated to a player the skill up remains for the tournament. Please mark on your team sheet and on the player accordingly.

Schedule:

10:00 - 10:15 Registration
10:15 - 11:30 Game 1
11:40 - 12:55 Game 2
12:55 - 13:35 Lunch
13:35 - 14:50 Game 3
15:00 - 16:15 Game 4
16:25 - 17:40 Game 5

17:45 Awards Presentation

Scoring:
The first round of matches will be randomised. Each following round will be determined through the Swiss system of ranking. Points are awarded for the following:
Win = 30 points.
Draw = 10 points.
Loss = 0 points.
Bonus points are awarded for Touchdowns and Casualties (incl. Fouls, crowd surfs, stabs and secret weapons) to a maximum of 3 points each. In the case of a tie, tiebreakers are as follows: TD For/Cas For/TD Diff/Cas Diff. If there is still a tie, Nuffle (a coin toss) will determine the winner.

Prizes:
SKABB Summer Sevens Winner
Most Touchdowns
Most Casualties
Wooden Spoon
Things To Bring:
Your Blood Bowl team (painted if you please)
Three Block dice, two D6 and one D8 dice
Throw-in, Scatter and Pass templates
Sevens Pitch if you have one.

Re: SKABB Summer Sevens 180622

Posted: Wed Feb 02, 2022 9:15 am
by eldritchfox
1. eldritchfox TO / Spare
2. stewbacca
3.Tommyb
4.gr4n0t4
5.tchom
6.yantz
7.mashley85
8.hissa-lives
9. thetaxwilliams
10. cerebross
11. sparky73
12. halfabrain
13.lovely_jubbly
14.Lostviking
15. phuqster
16. killerclip
17. hellbentginger

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Wed May 11, 2022 2:12 pm
by eldritchfox
We are currently at capacity. If we get one more sign up I will sit out and just run the event,

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Thu May 12, 2022 8:29 am
by gr4n0t4
It would be nice to spend the weekend on the coast, I've always wanted to see Dover white cliffs.
Sing me up if you don't mind just organising

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Thu May 12, 2022 11:01 am
by eldritchfox
gr4n0t4 wrote: Thu May 12, 2022 8:29 am It would be nice to spend the weekend on the coast, I've always wanted to see Dover white cliffs.
Sing me up if you don't mind just organising
Sorry my friend I am now sitting out and we're still full. There are space at the event I am running on 1st October if you are free?

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Thu May 12, 2022 11:52 am
by gr4n0t4
eldritchfox wrote: Thu May 12, 2022 11:01 am
gr4n0t4 wrote: Thu May 12, 2022 8:29 am It would be nice to spend the weekend on the coast, I've always wanted to see Dover white cliffs.
Sing me up if you don't mind just organising
Sorry my friend I am now sitting out and we're still full. There are space at the event I am running on 1st October if you are free?
No worries, the 1st of October I'm going to the London Grand Tournament, put me in the reserves list :orc:

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Mon May 16, 2022 9:05 am
by gr4n0t4
Paid

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Tue May 24, 2022 8:41 am
by eldritchfox
After several test games with coaches of varying experience I have extended each game to 1:15 and reduced the total no of games from 6 to 5.

Any issues please let me know.

Re: SKABB Summer Sevens 180622, Folkestone. FULL

Posted: Fri Jun 10, 2022 7:28 pm
by eldritchfox
If you are able please let me know your race in advance.